Replay
  • HumanX3-DemoN
    1. Archmage, level 3
vs
Game length
00:05:45
Patch
1.32
Downloads
26
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 18, 2021 by Stowka
Game breakdown

ALF (German player) (ALF#22993)

170 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant11
  • Footman6

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1

Control groups

Group 123456
Set 19 5 2 1 2 3
Used 128 32 6 61 44 65
Actions by type
Right clicks
310
Selections
185
Control group selections
336
Control groups set
32
Build and train orders
65
Abilities
11
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

X3-DemoN (AntiMonitor#21414)

183 APM

Heroes

  • ArchmageLevel 3

Units

  • Footman10
  • Peasant8

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Control groups

Group 123459
Set 41 26 2 3 1 2
Used 56 29 20 129 156 24
Actions by type
Right clicks
282
Selections
148
Control group selections
414
Control groups set
75
Build and train orders
47
Abilities
0
Basic commands
63
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
2,765

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 765 1:26 1,530 2:52 2,295 4:18 3,060 5:45
Army810
Economy825
Production340
Technology390
Support400
Human
3,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 765 1:26 1,530 2:52 2,295 4:18 3,060 5:45
Army1,350
Economy600
Production340
Technology320
Support450
5:45 / 5:45
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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