Replay
  • HumanPalleS
    1. Archmage, level 2
  • HumanOrbiti
    1. Archmage, level 2
vs
Game length
00:04:18
Patch
1.32
Downloads
40
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 17, 2021 by Stowka
Game breakdown

PalleS (Palles#2378)

241 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant13
  • Footman13

Buildings

  • Farm5
  • Keep5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Control groups

Group 123458
Set 14 11 3 4 7 6
Used 39 9 6 177 162 107
Actions by type
Right clicks
276
Selections
99
Control group selections
500
Control groups set
45
Build and train orders
55
Abilities
0
Basic commands
29
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Orbiti (Orbiti#2520)

74 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant8
  • Footman6

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Keep1
  • Arcane Vault1

Control groups

Group 13
Set 6 1
Used 9 2
Actions by type
Right clicks
146
Selections
90
Control group selections
11
Control groups set
7
Build and train orders
28
Abilities
0
Basic commands
10
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,300

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,325 1:04 2,650 2:09 3,975 3:13 5,300 4:18
Army1,755
Economy975
Production340
Technology1,670
Support560
Human
2,700

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,325 1:04 2,650 2:09 3,975 3:13 5,300 4:18
Army810
Economy600
Production340
Technology390
Support560
4:18 / 4:18
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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