Replay
  • HumanPalleS
    1. Archmage, level 3
  • HumanOrbiti
    1. Mountain King, level 2
vs
Game length
00:05:27
Patch
1.32
Downloads
43
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 17, 2021 by Stowka
Game breakdown

PalleS (Palles#2378)

201 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant13
  • Footman13

Buildings

  • Farm5
  • Scout Tower2
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1

Items

  • Boots of Speed1

Control groups

Group 12458
Set 20 8 3 5 4
Used 68 21 130 107 48
Actions by type
Right clicks
350
Selections
132
Control group selections
374
Control groups set
40
Build and train orders
74
Abilities
0
Basic commands
86
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Orbiti (Orbiti#2520)

66 APM

Heroes

  • Mountain KingLevel 2

Units

  • Peasant8
  • Footman5

Buildings

  • Farm5
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1
  • Keep1
  • Blacksmith1

Items

  • Lesser Clarity Potion1

Control groups

Group 13
Set 16 1
Used 28 3
Actions by type
Right clicks
140
Selections
88
Control group selections
31
Control groups set
17
Build and train orders
25
Abilities
6
Basic commands
22
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
4,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,093 1:21 2,185 2:43 3,278 4:05 4,370 5:27
Army1,755
Economy975
Production340
Technology460
Support840
Human
2,775

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,093 1:21 2,185 2:43 3,278 4:05 4,370 5:27
Army675
Economy600
Production340
Technology390
Support770
5:27 / 5:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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