Replay
  • OrcKoLoss
    1. Far Seer, level 3
    2. Firelord, level 3
  • OrcJehu
    1. Blademaster, level 3
    2. Shadow Hunter, level 2
vs
Game length
00:10:14
Patch
1.32
Downloads
64
Autumn Leaves 1.6
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 17, 2021 by Stowka
Game breakdown

KoLoss (KoLoss#21993)

237 APM

Heroes

  • Far SeerLevel 3
  • FirelordLevel 3

Units

  • Peon8
  • Grunt4
  • Raider4
  • Troll Headhunter/Berserker3
  • Kodo Beast2

Buildings

  • Watch Tower5
  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Beastiary1
  • War Mill1

Upgrades

  • Ensnare
  • Berserker Strength

Items

  • Lesser Clarity Potion2
  • Healing Salve1
  • Potion of Healing1

Control groups

Group 123456
Set 37 7 2 4 2 4
Used 284 140 9 185 43 139
Actions by type
Right clicks
790
Selections
381
Control group selections
800
Control groups set
56
Build and train orders
88
Abilities
27
Basic commands
233
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Jehu (Jehu#2828)

232 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 2

Units

  • Peon9
  • Grunt9
  • Spirit Walker4

Buildings

  • Orc Burrow6
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Tauren Totem1
  • War Mill1

Upgrades

  • Spirit Walker Training
  • Berserker Strength
  • Armor

Items

  • Scroll of Speed4
  • Healing Salve2
  • Potion of Lesser Invulnerability1
  • Potion of Healing1
  • Lesser Clarity Potion1

Control groups

Group 12456
Set 19 6 2 2 1
Used 228 121 225 109 222
Actions by type
Right clicks
905
Selections
334
Control group selections
905
Control groups set
30
Build and train orders
72
Abilities
30
Basic commands
52
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Orc
6,185

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:33 3,215 5:07 4,823 7:40 6,430 10:14
Army2,435
Economy600
Production505
Technology730
Support1,915
Orc
6,430

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,608 2:33 3,215 5:07 4,823 7:40 6,430 10:14
Army2,580
Economy675
Production495
Technology365
Support2,315
10:14 / 10:14
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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