Replay
  • HumanPalleS
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 2
  • UndeadEightyfour
    1. Death Knight, level 5
    2. Lich, level 3
    3. Dark Ranger, level 2
vs
Game length
00:16:10
Patch
1.32
Downloads
55
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 17, 2021 by Stowka
Game breakdown

PalleS (Palles#2378)

181 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant25
  • Footman10
  • Priest9
  • Flying Machine8
  • Rifleman6
  • Knight3
  • Sorceress1

Buildings

  • Farm9
  • Scout Tower4
  • Barracks2
  • Arcane Tower2
  • Blacksmith2
  • Altar of Kings1
  • Town Hall1
  • Lumber Mill1
  • Keep1
  • Arcane Vault1
  • Guard Tower1
  • Arcane Sanctum1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Lumber Harvesting
  • GunpowderLevel 2
  • Long Rifles
  • Priest TrainingLevel 2
  • Armor
  • Animal War Training

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Scroll of Town Portal1

Control groups

Group 1234
Set 62 33 4 5
Used 277 76 21 255
Group 5678
Set 7 5 3 5
Used 174 14 6 60
Actions by type
Right clicks
1014
Selections
464
Control group selections
883
Control groups set
124
Build and train orders
189
Abilities
30
Basic commands
145
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Eightyfour (eightyfour#2111)

283 APM

Heroes

  • Death KnightLevel 5
  • LichLevel 3
  • Dark RangerLevel 2

Units

  • Ghoul11
  • Acolyte8
  • Obsidian Statue5
  • Abomination3
  • Gargoyle2

Buildings

  • Ziggurat6
  • Crypt2
  • Tomb of Relics2
  • Nerubian Tower2
  • Slaughterhouse2
  • Altar of Darkness1
  • Halls of the Dead1
  • Graveyard1
  • Spirit Tower1
  • Black Citadel1

Upgrades

  • Destroyer Form

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 1234
Set 49 8 8 2
Used 656 637 530 172
Actions by type
Right clicks
1451
Selections
716
Control group selections
1995
Control groups set
67
Build and train orders
86
Abilities
65
Basic commands
128
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
12,830

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,208 4:02 6,415 8:05 9,623 12:07 12,830 16:10
Army5,485
Economy2,260
Production930
Technology1,090
Support3,065
Undead
7,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,208 4:02 6,415 8:05 9,623 12:07 12,830 16:10
Army3,390
Economy600
Production860
Technology1,065
Support2,050
16:10 / 16:10
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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