Replay
  • UndeadSyDe
    1. Crypt Lord, level 3
    2. Death Knight, level 2
vs
Game length
00:08:41
Patch
1.32
Downloads
24
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 13, 2021 by penseeeternelle
Game breakdown

SyDe (SyDe#2753)

223 APM

Heroes

  • Crypt LordLevel 3
  • Death KnightLevel 2

Units

  • Ghoul12
  • Acolyte11
  • Forest Troll Berserker5
  • Obsidian Statue2
  • Crypt Fiend1

Buildings

  • Ziggurat4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1
  • Spirit Tower1
  • Black Citadel1
  • Necropolis1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 123456
Set 53 22 3 10 5 2
Used 197 82 3 132 99 83
Actions by type
Right clicks
606
Selections
396
Control group selections
596
Control groups set
95
Build and train orders
67
Abilities
10
Basic commands
128
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Rob (German player) (Rob#24463)

152 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 2

Units

  • Peasant13
  • Footman8
  • Forest Troll Shadow Priest1

Buildings

  • Farm5
  • Barracks2
  • Altar of Kings1
  • Keep1
  • Scout Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Tower1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • Defend

Items

  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Tome of Retraining1
  • Scroll of Healing1

Control groups

Group 123
Set 28 13 2
Used 135 82 12
Actions by type
Right clicks
593
Selections
311
Control group selections
229
Control groups set
43
Build and train orders
70
Abilities
11
Basic commands
11
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
6,885

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,721 2:10 3,443 4:20 5,164 6:30 6,885 8:41
Army3,280
Economy1,050
Production520
Technology890
Support1,145
Human
4,980

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,721 2:10 3,443 4:20 5,164 6:30 6,885 8:41
Army1,275
Economy975
Production650
Technology540
Support1,540
8:41 / 8:41
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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