Replay
  • HumanAware
    1. Archmage, level 3
    2. Pandaren Brewmaster, level 4
  • OrcHartCrane
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:15:17
Patch
1.32
Downloads
29
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 13, 2021 by Stowka
Game breakdown

Aware (Aware#11107)

256 APM

Heroes

  • ArchmageLevel 3
  • Pandaren BrewmasterLevel 4

Units

  • Peasant10
  • Spell Breaker8
  • Footman5
  • Priest5
  • Sorceress1

Buildings

  • Farm8
  • Arcane Tower3
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • Priest Training
  • Control Magic

Items

  • Potion of Lesser Invulnerability2
  • Scroll of Healing1
  • Potion of Mana1
  • Potion of Healing1

Control groups

Group 1234
Set 95 11 4 57
Used 264 154 12 188
Actions by type
Right clicks
1766
Selections
795
Control group selections
618
Control groups set
167
Build and train orders
137
Abilities
32
Basic commands
336
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

HartCrane (HartCrane22#1463)

171 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon8
  • Troll Headhunter/Berserker8
  • Grunt7
  • Shaman6
  • Raider1
  • Kodo Beast1
  • Goblin Zeppelin1
  • Goblin Shredder1

Buildings

  • Orc Burrow5
  • Great Hall2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Spirit Lodge1

Upgrades

  • Ensnare
  • Berserker Strength
  • Shaman Training
  • Melee Weapons

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Scroll of Speed1
  • Scroll of Healing1

Control groups

Group 1234590
Set 3 8 31 2 1 2 4
Used 124 83 233 101 127 34 1
Actions by type
Right clicks
1108
Selections
533
Control group selections
703
Control groups set
51
Build and train orders
103
Abilities
54
Basic commands
18
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
7,405

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,249 3:49 4,498 7:38 6,746 11:27 8,995 15:17
Army3,225
Economy1,135
Production640
Technology605
Support1,800
Orc
8,995

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,249 3:49 4,498 7:38 6,746 11:27 8,995 15:17
Army4,310
Economy1,370
Production655
Technology415
Support2,245
15:17 / 15:17
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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