Replay
  • UndeadMayereaeaea
    1. Death Knight, level 4
    2. Lich, level 4
    3. Dark Ranger, level 3
vs
Game length
00:20:59
Patch
1.32
Downloads
38
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 11, 2021 by Stowka
Game breakdown

Mayereaeaea (Mayereaeaea#1696)

295 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 4
  • Dark RangerLevel 3

Units

  • Acolyte9
  • Crypt Fiend9
  • Ghoul8
  • Obsidian Statue5
  • Banshee3
  • Abomination2

Buildings

  • Ziggurat7
  • Nerubian Tower3
  • Tomb of Relics2
  • Black Citadel2
  • Necropolis2
  • Spirit Tower2
  • Altar of Darkness1
  • Crypt1
  • Graveyard1
  • Halls of the Dead1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Backpack
  • Burrow
  • Destroyer Form
  • Creature AttackLevel 4
  • Banshee Training
  • Ghoul Frenzy
  • Web

Items

  • Rod of Necromancy10
  • Potion of Healing4
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Orb of Corruption1

Control groups

Group 12345
Set 58 16 6 6 2
Used 1283 913 495 60 37
Actions by type
Right clicks
2226
Selections
1097
Control group selections
2788
Control groups set
88
Build and train orders
326
Abilities
66
Basic commands
39
Item uses
13
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Sauce (American player) (SauCeD#11852)

139 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 3
  • LichLevel 2

Units

  • Acolyte13
  • Ghoul9
  • Crypt Fiend7
  • Obsidian Statue7
  • Banshee4

Buildings

  • Ziggurat8
  • Necropolis5
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Destroyer Form
  • Banshee Training
  • BurrowLevel 2
  • Web
  • Ghoul Frenzy

Items

  • Rod of Necromancy1
  • Potion of Mana1
  • Orb of Corruption1
  • Potion of Lesser Invulnerability1
  • Scroll of Town Portal1
  • Scroll of Healing1

Control groups

Group 1234
Set 26 8 5 1
Used 211 98 25 124
Group 5689
Set 1 1 1 1
Used 111 105 4 1
Actions by type
Right clicks
1547
Selections
598
Control group selections
679
Control groups set
44
Build and train orders
149
Abilities
51
Basic commands
9
Item uses
8
Subgroup switches
0
Units removed from queue
7
Escape presses
14

Timeline

UndeadData incomplete
14,900

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,725 5:39 7,450 11:18 11,175 16:58 14,900 22:37
Army4,840
Economy1,125
Production675
Technology2,010
Support6,250

Partial spend: actions with unknown prices are excluded.

UndeadData incomplete
11,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,725 5:39 7,450 11:18 11,175 16:58 14,900 22:37
Army4,605
Economy2,100
Production675
Technology1,145
Support3,120

Partial spend: actions with unknown prices are excluded.

22:37 / 22:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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