Replay
  • Night ElfSonik
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 1
  • OrcShear
    1. Far Seer, level 1
    2. Naga Sea Witch, level 1
vs
Game length
00:06:26
Patch
1.32
Downloads
59
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 6, 2021 by x3-DemoN
Game breakdown

Sonik (Sonik#21222)

260 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 1

Units

  • Wisp14
  • Archer11

Buildings

  • Moon Well3
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2

Control groups

Group 12456
Set 25 18 1 2 4
Used 125 124 163 133 101
Actions by type
Right clicks
466
Selections
298
Control group selections
646
Control groups set
50
Build and train orders
50
Abilities
31
Basic commands
112
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Shear (Shear#11346)

174 APM

Heroes

  • Far SeerLevel 1
  • Naga Sea WitchLevel 1

Units

  • Peon9
  • Troll Headhunter/Berserker7
  • Grunt1

Buildings

  • Orc Burrow3
  • Altar of Storms1
  • Barracks1
  • War Mill1
  • Stronghold1

Upgrades

  • Reinforced Defenses

Control groups

Group 123568
Set 3 1 3 1 1 1
Used 4 9 7 27 32 21
Actions by type
Right clicks
685
Selections
199
Control group selections
100
Control groups set
10
Build and train orders
34
Abilities
2
Basic commands
74
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

NightelfData incomplete
3,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 900 1:36 1,800 3:13 2,700 4:49 3,600 6:26
Army1,430
Economy840
Production330
Technology370
Support630

Partial spend: actions with unknown prices are excluded.

Orc
3,255

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 900 1:36 1,800 3:13 2,700 4:49 3,600 6:26
Army1,145
Economy675
Production360
Technology390
Support685
6:26 / 6:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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