Replay
  • HumanThorZaIN
    1. Archmage, level 2
  • Night ElfDise
    1. Warden, level 4
vs
Game length
00:08:06
Patch
1.32
Downloads
47
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 5, 2021 by x3-DemoN
Game breakdown

ThorZaIN (ThorZaIN#1694)

251 APM

Heroes

  • ArchmageLevel 2

Units

  • Peasant26
  • Footman12

Buildings

  • Farm3
  • Altar of Kings2
  • Scout Tower2
  • Arcane Tower2
  • Barracks1
  • Town Hall1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Mechanical Critter1

Control groups

Group 12490
Set 20 20 1 2 2
Used 56 48 199 97 184
Actions by type
Right clicks
718
Selections
446
Control group selections
584
Control groups set
45
Build and train orders
78
Abilities
44
Basic commands
79
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Dise (DiSe22#2860)

231 APM

Heroes

  • WardenLevel 4

Units

  • Wisp17
  • Archer4
  • Dryad3
  • Druid of the Claw1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Ultravision
  • Abolish Magic
  • Druid of the Claw Training

Items

  • Boots of Speed1
  • Staff of Teleportation1
  • Moonstone1

Control groups

Group 123456
Set 25 5 4 2 1 3
Used 39 101 33 223 113 131
Actions by type
Right clicks
744
Selections
230
Control group selections
640
Control groups set
40
Build and train orders
53
Abilities
40
Basic commands
90
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Human
6,025

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:01 3,013 4:03 4,519 6:04 6,025 8:06
Army1,620
Economy2,335
Production520
Technology460
Support1,090
Nightelf
5,370

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,506 2:01 3,013 4:03 4,519 6:04 6,025 8:06
Army1,210
Economy1,020
Production640
Technology750
Support1,750
8:06 / 8:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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