Replay
  • UndeadQuberte
    1. Death Knight, level 4
    2. Lich, level 2
    3. Pit Lord, level 1
  • OrcHartCrane
    1. Blademaster, level 3
    2. Shadow Hunter, level 3
    3. Tauren Chieftain, level 1
vs
Game length
00:10:25
Patch
1.32
Downloads
31
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 5, 2021 by Stowka
Game breakdown

Quberte (Qubertai#2114)

223 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 2
  • Pit LordLevel 1

Units

  • Crypt Fiend11
  • Acolyte3
  • Ghoul2
  • Obsidian Statue2

Buildings

  • Ziggurat5
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Graveyard1
  • Halls of the Dead1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Burrow
  • Creature Attack

Items

  • Rod of Necromancy4
  • Dust of Appearance2
  • Potion of Mana1
  • Orb of Corruption1

Control groups

Group 1234578
Set 59 13 9 29 24 4 1
Used 232 74 11 166 171 0 0
Actions by type
Right clicks
711
Selections
455
Control group selections
654
Control groups set
139
Build and train orders
103
Abilities
48
Basic commands
165
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
2

HartCrane (HartCrane22#1463)

151 APM

Heroes

  • BlademasterLevel 3
  • Shadow HunterLevel 3
  • Tauren ChieftainLevel 1

Units

  • Peon8
  • Grunt3
  • Kodo Beast3
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Fortress1
  • War Mill1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Reinforced Defenses

Items

  • Healing Salve4
  • Scroll of Speed3
  • Claws of Attack +61
  • Dust of Appearance1
  • Potion of Lesser Invulnerability1
  • Orb of Lightning1
  • Lesser Clarity Potion1

Control groups

Group 13459
Set 7 15 2 2 1
Used 54 117 71 161 4
Actions by type
Right clicks
620
Selections
316
Control group selections
407
Control groups set
27
Build and train orders
129
Abilities
26
Basic commands
7
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
7,040

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 2:36 3,520 5:12 5,280 7:48 7,040 10:25
Army3,005
Economy225
Production520
Technology720
Support2,570
OrcData incomplete
5,585

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,760 2:36 3,520 5:12 5,280 7:48 7,040 10:25
Army1,770
Economy600
Production505
Technology765
Support1,945

Partial spend: actions with unknown prices are excluded.

10:25 / 10:25
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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