Replay
  • OrcHitman
    1. Far Seer, level 6
    2. Tauren Chieftain, level 3
  • HumanSooo Unreal
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:12:19
Patch
1.32
Downloads
50
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 3, 2021 by Stowka
Game breakdown

Hitman (Ethereal#1992)

193 APM

Heroes

  • Far SeerLevel 6
  • Tauren ChieftainLevel 3

Units

  • Peon8
  • Troll Headhunter/Berserker7
  • Shaman5
  • Grunt4
  • Kodo Beast2
  • Raider1
  • Wind Rider1

Buildings

  • Orc Burrow6
  • Spirit Lodge3
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker StrengthLevel 3
  • Troll Regeneration
  • Ensnare
  • Reinforced Defenses

Items

  • Lesser Clarity Potion1
  • Healing Salve1
  • Scroll of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 31 2 2 12 1
Used 174 34 184 64 11
Actions by type
Right clicks
703
Selections
521
Control group selections
467
Control groups set
48
Build and train orders
314
Abilities
30
Basic commands
243
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Sooo Unreal (SoooUnreal#1740)

232 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant11
  • Footman9
  • Spell Breaker7
  • Priest4
  • Sorceress1

Buildings

  • Farm6
  • Arcane Tower2
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Lumber Mill1
  • Arcane Vault1

Upgrades

  • Defend
  • Lumber HarvestingLevel 2
  • Priest TrainingLevel 2
  • Control MagicLevel 2

Items

  • Boots of Speed1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 114 8 3 16 12 7
Used 435 54 212 115 57 12
Actions by type
Right clicks
837
Selections
604
Control group selections
885
Control groups set
160
Build and train orders
142
Abilities
12
Basic commands
157
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

OrcData incomplete
7,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,949 3:04 3,898 6:09 5,846 9:14 7,795 12:19
Army3,350
Economy985
Production955
Technology590
Support1,915

Partial spend: actions with unknown prices are excluded.

HumanData incomplete
7,615

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,949 3:04 3,898 6:09 5,846 9:14 7,795 12:19
Army3,415
Economy825
Production640
Technology1,005
Support1,730

Partial spend: actions with unknown prices are excluded.

12:19 / 12:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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