Replay
  • HumanChaemiko
    1. Archmage, level 4
    2. Mountain King, level 2
  • OrcFast
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
vs
Game length
00:12:32
Patch
1.32
Downloads
73
Turtle Rock
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Apr 1, 2021 by Stowka
Game breakdown

Chaemiko (Chaemikomiko)

374 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Rifleman10
  • Peasant9
  • Priest8
  • Footman6
  • Sorceress3

Buildings

  • Farm9
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Sanctum1
  • Scout Tower1
  • Arcane Tower1
  • Arcane Vault1

Upgrades

  • Long Rifles
  • GunpowderLevel 3
  • Priest Training
  • Sorceress Training

Items

  • Scroll of Healing1

Control groups

Group 12345
Set 58 147 38 59 90
Used 502 615 276 44 154
Actions by type
Right clicks
1589
Selections
619
Control group selections
1591
Control groups set
392
Build and train orders
138
Abilities
37
Basic commands
260
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Fast (浮昌瓜)

238 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Peon11
  • Grunt9
  • Troll Headhunter/Berserker8
  • Shaman6
  • Raider2
  • Kodo Beast1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Great Hall1
  • Beastiary1

Upgrades

  • Berserker Strength
  • Shaman TrainingLevel 2
  • Reinforced Defenses
  • Ensnare
  • Melee Weapons

Items

  • Healing Salve4
  • Lesser Clarity Potion3
  • Potion of Mana2
  • Scroll of Speed1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Potion of Healing1

Control groups

Group 1234
Set 50 15 3 3
Used 477 136 270 47
Actions by type
Right clicks
995
Selections
521
Control group selections
930
Control groups set
71
Build and train orders
129
Abilities
34
Basic commands
254
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
8,350

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,411 3:08 4,823 6:16 7,234 9:24 9,645 12:32
Army4,405
Economy675
Production490
Technology785
Support1,995
Orc
9,645

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,411 3:08 4,823 6:16 7,234 9:24 9,645 12:32
Army4,275
Economy1,210
Production655
Technology490
Support3,015
12:32 / 12:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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