Replay
  • OrcSw1tch
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • OrcToM
    1. Far Seer, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:16:37
Patch
1.32
Downloads
23
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Apr 1, 2021 by Stowka
Game breakdown

Sw1tch (Sw1tchback#2125)

245 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Troll Headhunter/Berserker19
  • Peon8
  • Shaman8
  • Troll Headhunter/Berserker3

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Watch Tower1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 2
  • Shaman TrainingLevel 2
  • Spiked BarricadesLevel 2
  • Reinforced Defenses
  • Berserker Upgrade
  • Troll Regeneration

Items

  • Lesser Clarity Potion5
  • Healing Salve4
  • Scroll of Town Portal3
  • Scroll of Speed1
  • Scroll of Healing1
  • Scroll of Protection1

Control groups

Group 1234567
Set 76 4 7 17 41 18 37
Used 482 14 56 46 131 85 206
Actions by type
Right clicks
1445
Selections
823
Control group selections
1020
Control groups set
200
Build and train orders
126
Abilities
39
Basic commands
370
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
2

ToM (ToM#22458)

190 APM

Heroes

  • Far SeerLevel 4
  • Shadow HunterLevel 3

Units

  • Grunt14
  • Peon9
  • Raider8
  • Kodo Beast1

Buildings

  • Voodoo Lounge7
  • Orc Burrow5
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • Beastiary1
  • War Mill1
  • Fortress1
  • Watch Tower1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Ensnare
  • Pillage
  • Melee Weapons
  • Reinforced Defenses
  • War Drums Damage Increase
  • Armor

Items

  • Lesser Clarity Potion4
  • Healing Salve3
  • Scroll of Speed2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Scroll of Protection1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 258 14 2 4 124
Used 421 43 0 90 104
Actions by type
Right clicks
1065
Selections
682
Control group selections
658
Control groups set
402
Build and train orders
119
Abilities
52
Basic commands
112
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Orc
10,000

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,726 4:09 5,453 8:18 8,179 12:27 10,905 16:37
Army4,010
Economy600
Production510
Technology890
Support3,990
Orc
10,905

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,726 4:09 5,453 8:18 8,179 12:27 10,905 16:37
Army4,495
Economy1,060
Production505
Technology990
Support3,855
16:37 / 16:37
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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