Replay
  • UndeadMelody
    1. Death Knight, level 4
    2. Lich, level 1
  • Night ElfBzddd
    1. Demon Hunter, level 3
    2. Naga Sea Witch, level 3
vs
Game length
00:12:53
Patch
1.32
Downloads
35
Turtle Rock
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Mar 31, 2021 by penseeeternelle
Game breakdown

Melody (血公子之怒)

235 APM

Heroes

  • Death KnightLevel 4
  • LichLevel 1

Units

  • Ghoul12
  • Acolyte9
  • Gargoyle5
  • Obsidian Statue1

Buildings

  • Crypt7
  • Ziggurat7
  • Tomb of Relics3
  • Spirit Tower3
  • Altar of Darkness2
  • Necropolis2
  • Nerubian Tower2
  • Halls of the Dead2
  • Slaughterhouse2
  • Graveyard1
  • Black Citadel1
  • Sacrificial Pit1

Upgrades

  • Creature Attack
  • Creature Carapace

Items

  • Rod of Necromancy3
  • Dust of Appearance2
  • Sacrificial Skull1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 1234
Set 82 20 11 3
Used 423 252 351 4
Actions by type
Right clicks
1137
Selections
643
Control group selections
1030
Control groups set
116
Build and train orders
83
Abilities
15
Basic commands
22
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
8

Bzddd (谷歌小码农)

281 APM

Heroes

  • Demon HunterLevel 3
  • Naga Sea WitchLevel 3

Units

  • Wisp20
  • Druid of the Claw6
  • Dryad5
  • Archer4

Buildings

  • Moon Well6
  • Altar of Elders3
  • Tree of Ages2
  • Tree of Eternity2
  • Ancient of Lore2
  • Ancient of Wonders2
  • Ancient of War1
  • Hunter's Hall1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Circlet of Nobility1
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Venom1
  • Staff of Preservation1

Control groups

Group 123456
Set 32 2 3 33 16 3
Used 368 742 461 205 59 0
Actions by type
Right clicks
1258
Selections
186
Control group selections
1835
Control groups set
89
Build and train orders
124
Abilities
44
Basic commands
140
Item uses
10
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Undead
10,510

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,628 3:17 5,255 6:34 7,883 9:52 10,510 13:09
Army2,515
Economy1,125
Production2,115
Technology1,600
Support3,155
NightelfData incomplete
9,335

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,628 3:17 5,255 6:34 7,883 9:52 10,510 13:09
Army2,775
Economy1,540
Production1,000
Technology1,300
Support2,720

Partial spend: actions with unknown prices are excluded.

13:09 / 13:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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