Replay
  • Night ElfFoggy
    1. Keeper of the Grove, level 4
    2. Naga Sea Witch, level 2
  • HumanPowlok
    1. Archmage, level 3
vs
Game length
00:06:52
Patch
1.32
Downloads
60
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 30, 2021 by x3-DemoN
Game breakdown

Foggy (SPXFoggy#2799)

309 APM

Heroes

  • Keeper of the GroveLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp12
  • Archer6

Buildings

  • Moon Well4
  • Ancient of Wonders2
  • Tree of Life2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1

Items

  • Staff of Teleportation1
  • Potion of Mana1
  • Potion of Healing1
  • Moonstone1
  • Lesser Clarity Potion1

Control groups

Group 1235678
Set 13 41 7 4 2 2 8
Used 13 65 1 314 200 219 39
Actions by type
Right clicks
496
Selections
315
Control group selections
851
Control groups set
77
Build and train orders
50
Abilities
33
Basic commands
243
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Powlok (Pawlak#2865)

136 APM

Heroes

  • ArchmageLevel 3

Units

  • Footman9
  • Peasant8
  • Rifleman1

Buildings

  • Farm4
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Arcane Sanctum1

Upgrades

  • DefendLevel 2

Control groups

Group 1456
Set 16 4 1 1
Used 52 17 62 34
Actions by type
Right clicks
427
Selections
207
Control group selections
165
Control groups set
22
Build and train orders
37
Abilities
0
Basic commands
40
Item uses
0
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
4,680

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,170 1:43 2,340 3:26 3,510 5:09 4,680 6:52
Army780
Economy1,400
Production330
Technology650
Support1,520
HumanData incomplete
3,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,170 1:43 2,340 3:26 3,510 5:09 4,680 6:52
Army1,420
Economy600
Production490
Technology470
Support590

Partial spend: actions with unknown prices are excluded.

6:52 / 6:52
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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