Replay
  • HumanThundeR
    1. Archmage, level 5
  • UndeadD4rK
    1. Crypt Lord, level 5
vs
Game length
00:08:59
Patch
1.32
Downloads
28
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 29, 2021 by Stowka
Game breakdown

ThundeR (ThundeR#31281)

283 APM

Heroes

  • ArchmageLevel 5

Units

  • Footman17
  • Peasant15
  • Goblin Shredder2
  • Goblin Zeppelin2
  • Goblin Sapper1

Buildings

  • Farm6
  • Altar of Kings4
  • Scout Tower4
  • Guard Tower3
  • Town Hall2
  • Arcane Vault2
  • Barracks1
  • Arcane Tower1
  • Lumber Mill1
  • Keep1
  • Blacksmith1

Items

  • Lesser Clarity Potion3
  • Scroll of Regeneration2
  • Boots of Speed1
  • Circlet of Nobility1

Control groups

Group 1234567
Set 49 26 21 1 1 1 1
Used 107 84 26 0 135 102 201
Actions by type
Right clicks
951
Selections
478
Control group selections
655
Control groups set
100
Build and train orders
121
Abilities
4
Basic commands
175
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
2

D4rK (D4rK#21770)

154 APM

Heroes

  • Crypt LordLevel 5

Units

  • Ghoul19
  • Acolyte2
  • Goblin Shredder2

Buildings

  • Ziggurat4
  • Crypt2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy1

Control groups

Group 123
Set 106 4 4
Used 83 119 80
Actions by type
Right clicks
579
Selections
239
Control group selections
282
Control groups set
114
Build and train orders
49
Abilities
5
Basic commands
38
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
9,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,268 2:14 4,535 4:29 6,803 6:44 9,070 8:59
Army3,740
Economy1,895
Production880
Technology600
Support1,955
Undead
4,640

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,268 2:14 4,535 4:29 6,803 6:44 9,070 8:59
Army3,030
Economy150
Production580
Technology0
Support880
8:59 / 8:59
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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