Replay
  • HumanHipposaur
    1. Archmage, level 7
    2. Mountain King, level 7
  • OrcXiaOgame
    1. Far Seer, level 7
    2. Tauren Chieftain, level 8
vs
Game length
00:31:07
Patch
1.32
Downloads
90
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 29, 2021 by Stowka
Game breakdown

Hipposaur (Hipposaurier#2643)

245 APM

Heroes

  • ArchmageLevel 7
  • Mountain KingLevel 7

Units

  • Spell Breaker22
  • Peasant16
  • Sorceress14
  • Priest13
  • Footman8
  • Forest Troll Berserker2

Buildings

  • Farm8
  • Arcane Tower2
  • Keep2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Lumber Mill1
  • Guard Tower1
  • Town Hall1

Upgrades

  • Defend
  • Priest Training
  • Control Magic
  • Sorceress Training

Items

  • Lesser Clarity Potion8
  • Potion of Mana7
  • Scroll of Regeneration4
  • Scroll of Healing4
  • Potion of Lesser Invulnerability4
  • Scroll of Town Portal3
  • Ivory Tower1
  • Scroll of Protection1
  • Potion of Healing1

Control groups

Group 1234
Set 227 62 18 11
Used 739 615 407 415
Actions by type
Right clicks
3075
Selections
1302
Control group selections
2176
Control groups set
318
Build and train orders
433
Abilities
81
Basic commands
186
Item uses
5
Subgroup switches
0
Units removed from queue
1
Escape presses
0

XiaOgame (xiaOgameMP#3978)

219 APM

Heroes

  • Far SeerLevel 7
  • Tauren ChieftainLevel 8

Units

  • Grunt18
  • Shaman17
  • Peon11
  • Raider10
  • Troll Headhunter/Berserker7
  • Wind Rider5
  • Kodo Beast4
  • Forest Troll Berserker3

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1
  • Beastiary1
  • Great Hall1

Upgrades

  • Berserker Strength
  • Shaman Training
  • Ensnare
  • Melee WeaponsLevel 2

Items

  • Healing Salve15
  • Lesser Clarity Potion9
  • Scroll of Healing8
  • Scroll of Speed2
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 12345
Set 187 20 40 2 2
Used 686 62 144 11 34
Group 67890
Set 2 1 3 5 8
Used 0 1 112 219 115
Actions by type
Right clicks
2738
Selections
1281
Control group selections
1384
Control groups set
270
Build and train orders
238
Abilities
164
Basic commands
655
Item uses
11
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
20,125

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,031 7:46 10,063 15:33 15,094 23:20 20,125 31:07
Army10,225
Economy1,585
Production640
Technology1,075
Support6,600
Orc
20,005

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,031 7:46 10,063 15:33 15,094 23:20 20,125 31:07
Army11,635
Economy1,210
Production655
Technology415
Support6,090
31:07 / 31:07
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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