Replay
  • UndeadHappy
    1. Lich, level 4
  • UndeadRenZNek
    1. Death Knight, level 1
vs
Game length
00:07:20
Patch
1.32
Downloads
43
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 22, 2021 by Stowka
Game breakdown

Happy (Happy#2384)

341 APM

Heroes

  • LichLevel 4

Units

  • Ghoul13
  • Acolyte2

Buildings

  • Ziggurat3
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Items

  • Rod of Necromancy2

Control groups

Group 12345
Set 29 35 1 7 75
Used 261 285 1 161 245
Group 6790
Set 97 5 4 4
Used 9 2 2 0
Actions by type
Right clicks
712
Selections
352
Control group selections
966
Control groups set
257
Build and train orders
43
Abilities
21
Basic commands
124
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

RenZNek (L7RenZNek#2796)

167 APM

Heroes

  • Death KnightLevel 1

Units

  • Ghoul12
  • Acolyte3
  • Forest Troll Berserker1
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Nerubian Tower2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1

Control groups

Group 12346
Set 31 2 2 2 2
Used 48 15 34 68 33
Actions by type
Right clicks
716
Selections
183
Control group selections
198
Control groups set
39
Build and train orders
28
Abilities
10
Basic commands
3
Item uses
0
Subgroup switches
0
Units removed from queue
2
Escape presses
0

Timeline

Undead
4,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:50 2,035 3:40 3,053 5:30 4,070 7:20
Army1,560
Economy150
Production520
Technology745
Support1,095
Undead
3,970

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,018 1:50 2,035 3:40 3,053 5:30 4,070 7:20
Army1,900
Economy225
Production380
Technology520
Support945
7:20 / 7:20
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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