Replay
  • UndeadFlo59
    1. Crypt Lord, level 5
    2. Death Knight, level 1
  • HumanXcarlx
    1. Archmage, level 2
    2. Blood Mage, level 2
vs
Game length
00:09:15
Patch
1.32
Downloads
31
Turtle Rock
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 22, 2021 by Stowka
Game breakdown

Flo59 (flo59#21909)

247 APM

Heroes

  • Crypt LordLevel 5
  • Death KnightLevel 1

Units

  • Acolyte14
  • Ghoul11
  • Crypt Fiend1

Buildings

  • Ziggurat3
  • Crypt2
  • Tomb of Relics2
  • Halls of the Dead2
  • Nerubian Tower2
  • Black Citadel2
  • Temple of the Damned2
  • Altar of Darkness1
  • Necropolis1
  • Graveyard1
  • Slaughterhouse1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 15 1 1 1 1
Used 139 52 269 112 365
Actions by type
Right clicks
826
Selections
240
Control group selections
937
Control groups set
19
Build and train orders
70
Abilities
9
Basic commands
87
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Xcarlx (EarlCyrv#1373)

209 APM

Heroes

  • ArchmageLevel 2
  • Blood MageLevel 2

Units

  • Peasant12
  • Footman7
  • Priest3
  • Rifleman1

Buildings

  • Farm4
  • Keep2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Lumber Mill1

Upgrades

  • Priest Training

Items

  • Boots of Speed1

Control groups

Group 12345
Set 25 3 1 1 1
Used 107 10 149 118 69
Actions by type
Right clicks
641
Selections
365
Control group selections
453
Control groups set
31
Build and train orders
71
Abilities
22
Basic commands
265
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Undead
6,455

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,614 2:18 3,228 4:37 4,841 6:56 6,455 9:15
Army1,535
Economy1,275
Production1,030
Technology1,490
Support1,125
Human
4,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,614 2:18 3,228 4:37 4,841 6:56 6,455 9:15
Army1,555
Economy900
Production640
Technology640
Support1,060
9:15 / 9:15
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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