Replay
  • UndeadCement
    1. Crypt Lord, level 3
  • UndeadQuywiX
    1. Dreadlord, level 2
vs
Game length
00:06:53
Patch
1.32
Downloads
25
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2021 by Stowka
Game breakdown

Cement (Reinforcement-)

211 APM

Heroes

  • Crypt LordLevel 3

Units

  • Ghoul15
  • Acolyte8

Buildings

  • Ziggurat5
  • Nerubian Tower3
  • Tomb of Relics2
  • Crypt1
  • Altar of Darkness1
  • Halls of the Dead1
  • Necropolis1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Staff of Teleportation1

Control groups

Group 1234
Set 16 2 1 1
Used 75 22 213 187
Actions by type
Right clicks
459
Selections
285
Control group selections
497
Control groups set
20
Build and train orders
62
Abilities
11
Basic commands
81
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

QuywiX (SPXQuywiX#1201)

87 APM

Heroes

  • DreadlordLevel 2

Units

  • Ghoul9
  • Acolyte4

Buildings

  • Ziggurat5
  • Nerubian Tower3
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1
  • Sacrificial Skull1

Control groups

Group 12345
Set 11 1 2 2 1
Used 67 5 7 3 1
Actions by type
Right clicks
218
Selections
214
Control group selections
83
Control groups set
17
Build and train orders
27
Abilities
11
Basic commands
4
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
5,135

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,284 1:43 2,568 3:26 3,851 5:09 5,135 6:53
Army1,800
Economy825
Production380
Technology620
Support1,510
Undead
3,675

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,284 1:43 2,568 3:26 3,851 5:09 5,135 6:53
Army1,080
Economy300
Production380
Technology620
Support1,295
6:53 / 6:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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