Replay
  • Night ElfFog
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 3
  • OrcSeal
    1. Blademaster, level 2
    2. Shadow Hunter, level 2
vs
Game length
00:09:16
Patch
1.32
Downloads
42
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2021 by Stowka
Game breakdown

Fog (BrainCut#3527)

247 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 3

Units

  • Archer15
  • Wisp12
  • Goblin Shredder2

Buildings

  • Moon Well4
  • Altar of Elders3
  • Ancient of War2
  • Tree of Ages2
  • Ancient of Wonders1

Upgrades

  • Improved BowsLevel 2

Items

  • Dust of Appearance3
  • Potion of Healing1
  • Potion of Mana1
  • Staff of Preservation1

Control groups

Group 1234
Set 17 3 14 2
Used 420 232 50 145
Actions by type
Right clicks
742
Selections
352
Control group selections
847
Control groups set
36
Build and train orders
58
Abilities
63
Basic commands
150
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Seal (Seal#21311)

272 APM

Heroes

  • BlademasterLevel 2
  • Shadow HunterLevel 2

Units

  • Grunt14
  • Peon10
  • Shaman2

Buildings

  • Orc Burrow4
  • Stronghold2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Berserker Strength
  • Shaman Training

Items

  • Healing Salve5
  • Scroll of Speed4
  • Potion of Healing2
  • Lesser Clarity Potion1

Control groups

Group 1235678
Set 12 1 4 1 2 1 1
Used 200 273 39 74 229 176 3
Actions by type
Right clicks
1227
Selections
114
Control group selections
994
Control groups set
22
Build and train orders
71
Abilities
34
Basic commands
10
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

NightelfData incomplete
6,485

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:19 3,470 4:38 5,205 6:57 6,940 9:16
Army2,700
Economy720
Production840
Technology690
Support1,535

Partial spend: actions with unknown prices are excluded.

Orc
6,940

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,735 2:19 3,470 4:38 5,205 6:57 6,940 9:16
Army3,060
Economy750
Production510
Technology680
Support1,940
9:16 / 9:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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