Replay
  • OrcSeal
    1. Far Seer, level 2
    2. Tauren Chieftain, level 1
  • Night ElfFog
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 3
vs
Game length
00:07:16
Patch
1.32
Downloads
20
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2021 by Stowka
Game breakdown

Seal (Seal#21311)

226 APM

Heroes

  • Far SeerLevel 2
  • Tauren ChieftainLevel 1

Units

  • Peon8
  • Troll Headhunter/Berserker6
  • Shaman1

Buildings

  • Orc Burrow3
  • War Mill2
  • Fortress2
  • Altar of Storms1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Spirit Lodge1

Items

  • Healing Salve3
  • Scroll of Speed2
  • Lesser Clarity Potion1

Control groups

Group 1235678
Set 12 1 1 1 1 1 1
Used 157 270 0 56 43 43 16
Actions by type
Right clicks
738
Selections
176
Control group selections
585
Control groups set
18
Build and train orders
55
Abilities
13
Basic commands
26
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fog (BrainCut#3527)

248 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 3

Units

  • Wisp16
  • Archer11
  • Goblin Shredder2

Buildings

  • Moon Well5
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1

Upgrades

  • Improved Bows

Control groups

Group 1234
Set 18 2 9 12
Used 324 214 32 117
Actions by type
Right clicks
579
Selections
260
Control group selections
687
Control groups set
41
Build and train orders
47
Abilities
39
Basic commands
113
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Orc
4,505

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,185 1:49 2,370 3:38 3,555 5:27 4,740 7:16
Army940
Economy600
Production510
Technology965
Support1,490
Nightelf
4,740

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,185 1:49 2,370 3:38 3,555 5:27 4,740 7:16
Army2,180
Economy960
Production330
Technology370
Support900
7:16 / 7:16
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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