Replay
  • UndeadHelbisch
    1. Crypt Lord, level 4
  • OrcKiosuke
    1. Blademaster, level 3
    2. Firelord, level 1
vs
Game length
00:09:40
Patch
1.32
Downloads
31
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2021 by Stowka
Game breakdown

Helbisch (Helbisch#2211)

288 APM

Heroes

  • Crypt LordLevel 4

Units

  • Ghoul22
  • Acolyte12

Buildings

  • Ziggurat7
  • Nerubian Tower4
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Necropolis1
  • Graveyard1

Upgrades

  • Backpack

Items

  • Rod of Necromancy2
  • Sacrificial Skull1
  • Dust of Appearance1

Control groups

Group 124567
Set 224 161 44 38 33 2
Used 61 25 116 39 81 1
Actions by type
Right clicks
1216
Selections
324
Control group selections
323
Control groups set
502
Build and train orders
82
Abilities
10
Basic commands
265
Item uses
1
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Kiosuke (Kiosuke123#1997)

375 APM

Heroes

  • BlademasterLevel 3
  • FirelordLevel 1

Units

  • Peon10
  • Raider8
  • Grunt4
  • Wind Rider2

Buildings

  • Orc Burrow3
  • Stronghold2
  • Beastiary2
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1

Upgrades

  • Pillage
  • Ensnare

Items

  • Healing Salve2
  • Scroll of Speed1

Control groups

Group 1234
Set 9 12 2 9
Used 628 875 269 143
Actions by type
Right clicks
1161
Selections
222
Control group selections
1915
Control groups set
32
Build and train orders
106
Abilities
18
Basic commands
92
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Timeline

Undead
6,415

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,604 2:25 3,208 4:50 4,811 7:15 6,415 9:40
Army2,640
Economy1,125
Production380
Technology450
Support1,820
Orc
5,785

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,604 2:25 3,208 4:50 4,811 7:15 6,415 9:40
Army2,770
Economy750
Production650
Technology755
Support860
9:40 / 9:40
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays