Replay
  • HumanHunt
    1. Archmage, level 4
    2. Mountain King, level 3
  • OrcDanGer
    1. Far Seer, level 3
    2. Tauren Chieftain, level 4
vs
Game length
00:14:13
Patch
1.32
Downloads
23
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 15, 2021 by Stowka
Game breakdown

Hunt (vanHunt#2155)

198 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3

Units

  • Peasant10
  • Footman7
  • Spell Breaker7
  • Priest3
  • Sorceress3

Buildings

  • Farm9
  • Arcane Tower4
  • Arcane Sanctum3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Arcane Vault1

Upgrades

  • Priest Training
  • Sorceress Training
  • Control Magic

Items

  • Ivory Tower2
  • Lesser Clarity Potion1
  • Scroll of Regeneration1
  • Potion of Mana1
  • Potion of Healing1
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 1237890
Set 38 11 5 1 1 2 2
Used 257 139 11 35 127 135 60
Actions by type
Right clicks
1199
Selections
511
Control group selections
764
Control groups set
60
Build and train orders
99
Abilities
33
Basic commands
99
Item uses
4
Subgroup switches
0
Units removed from queue
1
Escape presses
0

DanGer (DanGer#2365)

340 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 4

Units

  • Peon11
  • Grunt11
  • Shaman7
  • Raider4
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Stronghold2
  • Voodoo Lounge2
  • Great Hall2
  • Altar of Storms1
  • Barracks1
  • Beastiary1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Ensnare
  • Berserker Strength
  • Shaman TrainingLevel 2
  • Reinforced DefensesLevel 2

Items

  • Healing Salve5
  • Lesser Clarity Potion5
  • Scroll of Speed3
  • Scroll of Healing1
  • Potion of Mana1

Control groups

Group 124567
Set 113 29 1 1 1 1
Used 483 344 390 79 296 191
Actions by type
Right clicks
1476
Selections
862
Control group selections
1783
Control groups set
146
Build and train orders
131
Abilities
60
Basic commands
314
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
7,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,578 3:33 5,155 7:06 7,733 10:39 10,310 14:13
Army3,320
Economy750
Production790
Technology995
Support2,080
OrcData incomplete
10,310

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,578 3:33 5,155 7:06 7,733 10:39 10,310 14:13
Army4,340
Economy1,595
Production655
Technology805
Support2,915

Partial spend: actions with unknown prices are excluded.

14:13 / 14:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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