Replay
  • HumanFortitude
    1. Paladin, level 5
    2. Mountain King, level 4
    3. Blood Mage, level 3
  • OrcLin Guagua
    1. Blademaster, level 5
    2. Tauren Chieftain, level 5
vs
Game length
00:33:13
Patch
1.32
Downloads
192
Terenas Stand LV
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.nwg
Uploaded
Mar 14, 2021 by Pandariyskiy pivovar
Game breakdown

Fortitude (LpRomantic)

225 APM

Heroes

  • PaladinLevel 5
  • Mountain KingLevel 4
  • Blood MageLevel 3

Units

  • Peasant23
  • Footman4
  • Dragonhawk Rider2
  • Gryphon Rider2
  • Goblin Zeppelin2
  • Forest Troll Shadow Priest1
  • Forest Troll Berserker1
  • Goblin Shredder1
  • Mud Golem1
  • Ogre Mauler1
  • Knight1

Buildings

  • Farm14
  • Scout Tower8
  • Town Hall5
  • Arcane Tower5
  • Guard Tower4
  • Gryphon Aviary3
  • Keep2
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Arcane Vault1
  • Blacksmith1
  • Castle1

Upgrades

  • Masonry
  • ArmorLevel 2
  • SwordsLevel 2
  • Animal War Training
  • CloudLevel 2

Items

  • Scroll of Regeneration3
  • Scroll of Town Portal3
  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1
  • Staff of Sanctuary1
  • Lesser Clarity Potion1
  • Scroll of Healing1

Control groups

Group 1234
Set 341 153 60 31
Used 604 756 547 76
Actions by type
Right clicks
2592
Selections
1623
Control group selections
1983
Control groups set
585
Build and train orders
163
Abilities
160
Basic commands
151
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
11

Lin Guagua (eerOrz)

223 APM

Heroes

  • BlademasterLevel 5
  • Tauren ChieftainLevel 5

Units

  • Peon20
  • Troll Batrider18
  • Raider7
  • Grunt2
  • Goblin Zeppelin2
  • Forest Troll Berserker1
  • Goblin Shredder1

Buildings

  • Watch Tower14
  • Orc Burrow4
  • Great Hall4
  • Beastiary3
  • Voodoo Lounge2
  • Altar of Storms1
  • Stronghold1
  • Barracks1
  • War Mill1

Upgrades

  • PillageLevel 2
  • Ensnare
  • Spiked BarricadesLevel 3
  • Reinforced Defenses
  • Melee Weapons

Items

  • Lesser Clarity Potion14
  • Healing Salve12
  • Scroll of Speed5
  • Potion of Lesser Invulnerability5
  • Scroll of Town Portal4
  • Potion of Mana3
  • Circlet of Nobility1
  • Staff of Teleportation1
  • Dust of Appearance1
  • Scroll of Healing1
  • Potion of Healing1

Control groups

Group 123456
Set 104 55 23 5 6 3
Used 518 374 206 168 8 1
Actions by type
Right clicks
3553
Selections
1533
Control group selections
1275
Control groups set
196
Build and train orders
294
Abilities
292
Basic commands
37
Item uses
21
Subgroup switches
0
Units removed from queue
0
Escape presses
15

Timeline

HumanData incomplete
14,320

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,698 8:18 9,395 16:36 14,093 24:54 18,790 33:13
Army3,485
Economy3,650
Production760
Technology1,805
Support4,620

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
18,790

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,698 8:18 9,395 16:36 14,093 24:54 18,790 33:13
Army5,640
Economy3,040
Production795
Technology515
Support8,800

Partial spend: actions with unknown prices are excluded.

33:13 / 33:13
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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