Replay
  • HumanDeathnote
    1. Archmage, level 2
    2. Goblin Alchemist, level 1
    3. Blood Mage, level 1
vs
Game length
00:11:53
Patch
1.32
Downloads
64
Terenas Stand LV
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 12, 2021 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

185 APM

Heroes

  • ArchmageLevel 2
  • Goblin AlchemistLevel 1
  • Blood MageLevel 1

Units

  • Peasant19
  • Footman12
  • Mortar Team3
  • Knight3
  • Priest2
  • Forest Troll Berserker1

Buildings

  • Farm11
  • Barracks2
  • Scout Tower2
  • Arcane Tower2
  • Blacksmith2
  • Altar of Kings1
  • Town Hall1
  • Arcane Vault1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Castle1
  • Workshop1

Upgrades

  • Defend
  • Swords
  • Lumber Harvesting
  • Priest Training
  • Animal War Training

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Staff of Teleportation1
  • Scroll of Healing1

Control groups

Group 123456
Set 118 7 5 73 6 1
Used 154 2 50 218 27 112
Actions by type
Right clicks
616
Selections
456
Control group selections
563
Control groups set
210
Build and train orders
133
Abilities
14
Basic commands
146
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Evanescence (Evanescence#21559)

160 APM

Heroes

  • WardenLevel 4

Units

  • Wisp19
  • Archer5
  • Dryad3
  • Forest Troll Shadow Priest2
  • Druid of the Claw2

Buildings

  • Moon Well5
  • Tree of Life3
  • Ancient of Wonders3
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Nature's Blessing
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2

Items

  • Potion of Lesser Invulnerability2

Control groups

Group 123456
Set 27 6 2 1 1 3
Used 104 27 16 59 33 104
Actions by type
Right clicks
828
Selections
392
Control group selections
343
Control groups set
40
Build and train orders
76
Abilities
27
Basic commands
131
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
12

Timeline

Human
9,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,491 2:58 4,983 5:56 7,474 8:54 9,965 11:53
Army3,410
Economy1,810
Production790
Technology1,095
Support2,860
Nightelf
7,665

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,491 2:58 4,983 5:56 7,474 8:54 9,965 11:53
Army1,985
Economy2,160
Production790
Technology850
Support1,880
11:53 / 11:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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