Replay
  • HumanDeathnote
    1. Archmage, level 5
    2. Naga Sea Witch, level 4
  • Night ElfEvanescence
    1. Demon Hunter, level 5
    2. Pandaren Brewmaster, level 4
vs
Game length
00:16:58
Patch
1.32
Downloads
58
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 12, 2021 by Stowka
Game breakdown

Deathnote (Odinnsdagr#2292)

205 APM

Heroes

  • ArchmageLevel 5
  • Naga Sea WitchLevel 4

Units

  • Peasant22
  • Footman12
  • Rifleman10
  • Spell Breaker5
  • Priest4
  • Sorceress3
  • Forest Troll Berserker1

Buildings

  • Farm9
  • Scout Tower9
  • Arcane Tower5
  • Guard Tower4
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Blacksmith1
  • Lumber Mill1

Upgrades

  • Defend
  • Lumber Harvesting
  • Long Rifles

Items

  • Scroll of Regeneration4
  • Ivory Tower4
  • Scroll of Healing3
  • Lesser Clarity Potion2
  • Boots of Speed1
  • Scroll of Town Portal1
  • Potion of Healing1

Control groups

Group 123456
Set 145 7 23 41 9 1
Used 370 2 180 290 36 140
Actions by type
Right clicks
996
Selections
765
Control group selections
1018
Control groups set
226
Build and train orders
173
Abilities
23
Basic commands
197
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Evanescence (Evanescence#21559)

168 APM

Heroes

  • Demon HunterLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp26
  • Archer8
  • Dryad5
  • Druid of the Claw5

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Altar of Elders1
  • Ancient of War1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1
  • Chimaera Roost1

Upgrades

  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision

Items

  • Moonstone3
  • Lesser Clarity Potion3
  • Circlet of Nobility2
  • Potion of Mana2
  • Staff of Teleportation1
  • Potion of Healing1
  • Orb of Venom1
  • Potion of Lesser Invulnerability1
  • Anti-magic Potion1

Control groups

Group 123456
Set 27 14 3 1 1 1
Used 151 120 33 74 45 129
Actions by type
Right clicks
1138
Selections
591
Control group selections
552
Control groups set
47
Build and train orders
117
Abilities
118
Basic commands
211
Item uses
18
Subgroup switches
0
Units removed from queue
0
Escape presses
7

Timeline

Human
13,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,414 4:14 6,828 8:29 10,241 12:43 13,655 16:58
Army5,995
Economy2,035
Production640
Technology1,175
Support3,810
Nightelf
9,855

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,414 4:14 6,828 8:29 10,241 12:43 13,655 16:58
Army3,040
Economy1,900
Production780
Technology750
Support3,385
16:58 / 16:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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