Replay
  • UndeadFlo59
    1. Death Knight, level 2
  • Night ElfFog
    1. Demon Hunter, level 3
vs
Game length
00:06:08
Patch
1.32
Downloads
47
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 8, 2021 by Stowka
Game breakdown

Flo59 (flo59#21909)

286 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul9
  • Acolyte8
  • Gargoyle1

Buildings

  • Ziggurat3
  • Crypt2
  • Halls of the Dead2
  • Altar of Darkness1
  • Tomb of Relics1
  • Graveyard1
  • Nerubian Tower1

Items

  • Rod of Necromancy2

Control groups

Group 12345
Set 15 1 2 1 1
Used 199 65 216 84 358
Actions by type
Right clicks
577
Selections
126
Control group selections
922
Control groups set
20
Build and train orders
38
Abilities
9
Basic commands
13
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Fog (BrainCut#3527)

237 APM

Heroes

  • Demon HunterLevel 3

Units

  • Wisp16
  • Forest Troll Shadow Priest2
  • Forest Troll Berserker2
  • Archer1
  • Goblin Shredder1

Buildings

  • Moon Well4
  • Altar of Elders3
  • Tree of Ages2
  • Ancient of Lore2
  • Ancient of War1
  • Hunter's Hall1

Items

  • Boots of Speed1

Control groups

Group 1234
Set 12 3 7 1
Used 280 215 70 139
Actions by type
Right clicks
388
Selections
151
Control group selections
704
Control groups set
23
Build and train orders
34
Abilities
50
Basic commands
63
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Undead
4,270

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,291 1:32 2,583 3:04 3,874 4:36 5,165 6:08
Army1,255
Economy600
Production580
Technology740
Support1,095
Nightelf
5,165

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,291 1:32 2,583 3:04 3,874 4:36 5,165 6:08
Army1,385
Economy960
Production1,000
Technology640
Support1,180
6:08 / 6:08
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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