Replay
  • OrcAlphacina
    1. Far Seer, level 7
    2. Tauren Chieftain, level 3
  • Night ElfEvanescence
    1. Keeper of the Grove, level 5
    2. Goblin Alchemist, level 4
    3. Priestess of the Moon, level 3
vs
Game length
00:22:53
Patch
1.32
Downloads
28
Twisted Meadows
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 8, 2021 by Stowka
Game breakdown

Alphacina (Alphacina#1744)

235 APM

Heroes

  • Far SeerLevel 7
  • Tauren ChieftainLevel 3

Units

  • Peon26
  • Troll Headhunter/Berserker6
  • Goblin Zeppelin6
  • Demolisher4
  • Tauren3
  • Spirit Walker3
  • Goblin Shredder2

Buildings

  • Orc Burrow8
  • Watch Tower6
  • Barracks2
  • Great Hall2
  • Stronghold2
  • Fortress2
  • Tauren Totem2
  • Altar of Storms1
  • War Mill1
  • Voodoo Lounge1
  • Spirit Lodge1

Upgrades

  • Reinforced DefensesLevel 2
  • Melee WeaponsLevel 7
  • PulverizeLevel 2
  • Burning OilLevel 2
  • Berserker Strength
  • Berserker UpgradeLevel 2
  • Troll RegenerationLevel 2
  • Spirit Walker TrainingLevel 6

Items

  • Lesser Clarity Potion7
  • Healing Salve4
  • Scroll of Town Portal3
  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Scroll of Speed1
  • Orb of Lightning1
  • Potion of Mana1

Control groups

Group 12345
Set 45 19 1 4 1
Used 742 407 218 156 292
Actions by type
Right clicks
1790
Selections
836
Control group selections
1815
Control groups set
70
Build and train orders
206
Abilities
66
Basic commands
511
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
5

Evanescence (Evanescence#21559)

147 APM

Heroes

  • Keeper of the GroveLevel 5
  • Goblin AlchemistLevel 4
  • Priestess of the MoonLevel 3

Units

  • Wisp38
  • Archer7
  • Chimaera5
  • Mountain Giant3
  • Goblin Shredder2
  • Hippogryph2
  • Forest Troll Shadow Priest1
  • Goblin Sapper1
  • Dryad1

Buildings

  • Moon Well8
  • Ancient of Lore4
  • Tree of Life3
  • Tree of Ages2
  • Ancient of Wind2
  • Chimaera Roost2
  • Altar of Elders1
  • Ancient of War1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Hunter's Hall1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Strength of the Moon
  • Abolish MagicLevel 2
  • Resistant Skin
  • Hardened Skin
  • Strength of the WildLevel 2
  • Reinforced HidesLevel 2
  • Corrosive Breath

Items

  • Orb of Venom3
  • Staff of Preservation2
  • Potion of Lesser Invulnerability2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Moonstone1
  • Lesser Clarity Potion1
  • Staff of Teleportation1
  • Potion of Healing1

Control groups

Group 123456
Set 33 3 4 1 1 1
Used 240 5 29 36 41 133
Actions by type
Right clicks
1481
Selections
691
Control group selections
484
Control groups set
43
Build and train orders
125
Abilities
122
Basic commands
342
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

OrcData incomplete
16,880

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,308 5:43 8,615 11:26 12,923 17:09 17,230 22:53
Army5,305
Economy2,720
Production960
Technology1,730
Support6,165

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
17,230

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,308 5:43 8,615 11:26 12,923 17:09 17,230 22:53
Army5,235
Economy3,300
Production1,530
Technology1,345
Support5,820

Partial spend: actions with unknown prices are excluded.

22:53 / 22:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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