Replay
  • HumanCrunCher
    1. Archmage, level 3
    2. Mountain King, level 2
  • OrcHitman
    1. Far Seer, level 5
    2. Tauren Chieftain, level 2
vs
Game length
00:08:51
Patch
1.32
Downloads
77
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 7, 2021 by Stowka
Game breakdown

CrunCher (CrunCher#1245)

246 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 2

Units

  • Peasant11
  • Footman7
  • Rifleman4
  • Priest3
  • Forest Troll Shadow Priest1

Buildings

  • Farm6
  • Altar of Kings2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Sanctum1
  • Arcane Vault1

Upgrades

  • Gunpowder
  • Long Rifles
  • Priest Training

Control groups

Group 123567
Set 35 9 8 2 1 1
Used 199 102 43 134 106 148
Actions by type
Right clicks
805
Selections
394
Control group selections
732
Control groups set
56
Build and train orders
72
Abilities
14
Basic commands
59
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Hitman (Ethereal#1992)

279 APM

Heroes

  • Far SeerLevel 5
  • Tauren ChieftainLevel 2

Units

  • Peon9
  • Grunt9
  • Shaman4
  • Forest Troll Berserker2

Buildings

  • Orc Burrow4
  • Altar of Storms1
  • Barracks1
  • Voodoo Lounge1
  • Stronghold1
  • Spirit Lodge1
  • War Mill1

Upgrades

  • Berserker Strength
  • Melee WeaponsLevel 2
  • Shaman Training

Items

  • Healing Salve3
  • Lesser Clarity Potion2
  • Scroll of Speed1

Control groups

Group 123456
Set 32 5 2 10 2 2
Used 144 104 461 413 0 0
Actions by type
Right clicks
687
Selections
309
Control group selections
1122
Control groups set
53
Build and train orders
80
Abilities
21
Basic commands
159
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
2

Timeline

Human
5,205

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,544 2:12 3,088 4:25 4,631 6:38 6,175 8:51
Army2,365
Economy825
Production670
Technology395
Support950
Orc
6,175

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,544 2:12 3,088 4:25 4,631 6:38 6,175 8:51
Army2,810
Economy675
Production510
Technology365
Support1,815
8:51 / 8:51
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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