Replay
  • OrcDarkmode
    1. Far Seer, level 4
    2. Tauren Chieftain, level 4
  • HumanCcrank
    1. Archmage, level 4
    2. Mountain King, level 4
vs
Game length
00:14:32
Patch
1.32
Downloads
28
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 7, 2021 by Stowka
Game breakdown

Darkmode (Darkmode#2705)

164 APM

Heroes

  • Far SeerLevel 4
  • Tauren ChieftainLevel 4

Units

  • Troll Headhunter/Berserker8
  • Peon7
  • Shaman7
  • Raider3
  • Kodo Beast2
  • Troll Headhunter/Berserker2

Buildings

  • Orc Burrow5
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Voodoo Lounge1
  • Beastiary1
  • Tauren Totem1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 3
  • Shaman TrainingLevel 2
  • Ensnare
  • Berserker Upgrade
  • War Drums Damage Increase

Items

  • Healing Salve3
  • Lesser Clarity Potion3
  • Scroll of Speed2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1
  • Dust of Appearance1

Control groups

Group 1245678
Set 12 9 1 1 2 1 1
Used 213 241 10 9 30 31 11
Actions by type
Right clicks
1143
Selections
401
Control group selections
545
Control groups set
27
Build and train orders
89
Abilities
26
Basic commands
97
Item uses
2
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Ccrank (ccrank#21392)

220 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 4

Units

  • Peasant12
  • Rifleman10
  • Footman6
  • Priest5
  • Sorceress3
  • Spell Breaker1

Buildings

  • Farm7
  • Altar of Kings3
  • Scout Tower2
  • Arcane Tower2
  • Arcane Vault2
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Sanctum1
  • Blacksmith1
  • Town Hall1

Upgrades

  • Priest Training
  • Gunpowder
  • Lumber Harvesting
  • Long Rifles
  • Sorceress Training

Items

  • Scroll of Regeneration2
  • Scroll of Town Portal2
  • Scroll of Healing2
  • Lesser Clarity Potion1
  • Potion of Mana1
  • Potion of Healing1
  • Tome of Retraining1

Control groups

Group 123456
Set 166 7 8 3 2 2
Used 371 255 25 130 64 29
Actions by type
Right clicks
1096
Selections
567
Control group selections
874
Control groups set
188
Build and train orders
155
Abilities
47
Basic commands
209
Item uses
7
Subgroup switches
0
Units removed from queue
2
Escape presses
4

Timeline

Orc
8,360

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,636 3:38 5,273 7:16 7,909 10:54 10,545 14:32
Army3,310
Economy525
Production790
Technology865
Support2,870
Human
10,545

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,636 3:38 5,273 7:16 7,909 10:54 10,545 14:32
Army4,215
Economy1,285
Production850
Technology535
Support3,660
14:32 / 14:32
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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