Replay
  • UndeadKingsta
    1. Death Knight, level 2
    2. Lich, level 1
vs
Game length
00:09:42
Patch
1.32
Downloads
32
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 7, 2021 by Stowka
Game breakdown

Kingsta (kingsta#2479)

151 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul14
  • Acolyte2
  • Obsidian Statue2
  • Abomination1

Buildings

  • Ziggurat4
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1

Upgrades

  • Cannibalize
  • Ghoul Frenzy

Items

  • Rod of Necromancy2
  • Orb of Corruption1

Control groups

Group 12456
Set 9 6 15 199 2
Used 64 81 1 4 0
Actions by type
Right clicks
824
Selections
202
Control group selections
150
Control groups set
231
Build and train orders
44
Abilities
15
Basic commands
35
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Typhoon (Luxembourger player) (Typhoon#1125)

236 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 2

Units

  • Rifleman13
  • Peasant8

Buildings

  • Farm7
  • Lumber Mill2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Town Hall1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Scroll of Regeneration1

Control groups

Group 13456
Set 103 6 2 4 1
Used 166 21 340 410 224
Actions by type
Right clicks
814
Selections
176
Control group selections
1161
Control groups set
116
Build and train orders
43
Abilities
26
Basic commands
10
Item uses
2
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

UndeadData incomplete
5,355

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:27 2,965 4:55 4,448 7:23 5,930 9:50
Army2,320
Economy150
Production520
Technology745
Support1,620

Partial spend: actions with unknown prices are excluded.

Human
5,930

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,483 2:27 2,965 4:55 4,448 7:23 5,930 9:50
Army2,665
Economy985
Production340
Technology465
Support1,475
9:50 / 9:50
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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