Replay
  • Night ElfAzara
    1. Keeper of the Grove, level 4
    2. Goblin Alchemist, level 2
  • UndeadFloduke
    1. Death Knight, level 6
    2. Lich, level 4
vs
Game length
00:16:21
Patch
1.32
Downloads
23
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Mar 1, 2021 by Stowka
Game breakdown

Azara (Azara#21653)

139 APM

Heroes

  • Keeper of the GroveLevel 4
  • Goblin AlchemistLevel 2

Units

  • Wisp26
  • Archer23
  • Hippogryph11
  • Huntress1
  • Faerie Dragon1

Buildings

  • Moon Well3
  • Ancient Protector3
  • Altar of Elders2
  • Ancient of War2
  • Ancient of Wonders2
  • Tree of Life2
  • Ancient of Wind2
  • Hunter's Hall1
  • Tree of Ages1
  • Tree of Eternity1

Upgrades

  • Strength of the Moon
  • Improved Bows
  • Nature's BlessingLevel 2
  • Marksmanship

Items

  • Potion of Healing5
  • Potion of Mana4
  • Staff of Preservation1
  • Lesser Clarity Potion1

Control groups

Group 12345
Set 115 3 4 3 2
Used 156 4 89 45 35
Actions by type
Right clicks
1087
Selections
465
Control group selections
329
Control groups set
127
Build and train orders
122
Abilities
70
Basic commands
1
Item uses
6
Subgroup switches
0
Units removed from queue
3
Escape presses
1

Floduke (floduke#2392)

126 APM

Heroes

  • Death KnightLevel 6
  • LichLevel 4

Units

  • Crypt Fiend11
  • Ghoul8
  • Obsidian Statue5
  • Acolyte4
  • Meatwagon2

Buildings

  • Ziggurat5
  • Graveyard2
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Slaughterhouse1
  • Black Citadel1

Upgrades

  • Destroyer Form
  • Web

Items

  • Rod of Necromancy2
  • Dust of Appearance1
  • Staff of Teleportation1
  • Potion of Healing1
  • Orb of Corruption1

Control groups

Group 12345
Set 12 11 6 3 1
Used 52 85 104 59 6
Actions by type
Right clicks
1154
Selections
368
Control group selections
306
Control groups set
33
Build and train orders
85
Abilities
55
Basic commands
5
Item uses
7
Subgroup switches
0
Units removed from queue
3
Escape presses
0

Timeline

NightelfData incomplete
12,480

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,120 4:05 6,240 8:10 9,360 12:15 12,480 16:21
Army5,100
Economy2,240
Production960
Technology950
Support3,230

Partial spend: actions with unknown prices are excluded.

Undead
8,835

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,120 4:05 6,240 8:10 9,360 12:15 12,480 16:21
Army4,785
Economy300
Production520
Technology870
Support2,360
16:21 / 16:21
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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