Replay
  • HumanDirtBag
    1. Archmage, level 4
    2. Mountain King, level 2
  • Night ElfHunter
    1. Firelord, level 4
    2. Naga Sea Witch, level 3
vs
Game length
00:12:56
Patch
1.32
Downloads
28
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 27, 2021 by Stowka
Game breakdown

DirtBag (YouDirtBag#1315)

219 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 2

Units

  • Peasant17
  • Footman10
  • Rifleman9
  • Priest5
  • Sorceress2

Buildings

  • Farm7
  • Scout Tower3
  • Altar of Kings2
  • Arcane Tower2
  • Barracks1
  • Keep1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1
  • Lumber Mill1

Upgrades

  • Defend
  • GunpowderLevel 2
  • Long Rifles
  • Priest Training

Items

  • Boots of Speed1
  • Scroll of Regeneration1
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1
  • Scroll of Healing1

Control groups

Group 134569
Set 22 7 2 1 2 1
Used 259 105 237 73 102 3
Actions by type
Right clicks
1200
Selections
570
Control group selections
779
Control groups set
35
Build and train orders
111
Abilities
18
Basic commands
75
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Hunter (SimplyHunteR#1579)

302 APM

Heroes

  • FirelordLevel 4
  • Naga Sea WitchLevel 3

Units

  • Wisp25
  • Archer8
  • Druid of the Claw8

Buildings

  • Moon Well4
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 3

Items

  • Moonstone2
  • Lesser Clarity Potion2
  • Orb of Venom2
  • Staff of Preservation1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 1234
Set 67 7 4 2
Used 528 134 250 417
Actions by type
Right clicks
1193
Selections
871
Control group selections
1329
Control groups set
80
Build and train orders
110
Abilities
45
Basic commands
237
Item uses
2
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Timeline

Human
9,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,261 3:14 4,523 6:28 6,784 9:42 9,045 12:56
Army4,180
Economy1,275
Production670
Technology685
Support2,235
NightelfData incomplete
8,530

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,261 3:14 4,523 6:28 6,784 9:42 9,045 12:56
Army3,080
Economy1,500
Production640
Technology650
Support2,660

Partial spend: actions with unknown prices are excluded.

12:56 / 12:56
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

Comments
Sort by
Top replays