Replay
  • HumanDirtBag
    1. Archmage, level 4
    2. Goblin Alchemist, level 5
  • Night ElfHunter
    1. Firelord, level 4
    2. Naga Sea Witch, level 2
vs
Game length
00:13:53
Patch
1.32
Downloads
41
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 27, 2021 by Stowka
Game breakdown

DirtBag (YouDirtBag#1315)

218 APM

Heroes

  • ArchmageLevel 4
  • Goblin AlchemistLevel 5

Units

  • Footman18
  • Peasant14
  • Rifleman10
  • Priest5
  • Sorceress5

Buildings

  • Farm10
  • Scout Tower4
  • Altar of Kings2
  • Keep2
  • Arcane Tower2
  • Barracks1
  • Blacksmith1
  • Arcane Vault1
  • Arcane Sanctum1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles
  • Priest Training

Control groups

Group 1234569
Set 29 2 7 6 1 2 2
Used 308 0 137 202 48 93 6
Actions by type
Right clicks
1214
Selections
634
Control group selections
794
Control groups set
49
Build and train orders
152
Abilities
41
Basic commands
80
Item uses
7
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Hunter (SimplyHunteR#1579)

302 APM

Heroes

  • FirelordLevel 4
  • Naga Sea WitchLevel 2

Units

  • Wisp22
  • Archer9
  • Druid of the Claw9
  • Goblin Zeppelin2
  • Dryad2
  • Goblin Shredder1

Buildings

  • Moon Well5
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1
  • Ancient Protector1

Upgrades

  • Improved Bows
  • Druid of the Claw TrainingLevel 2

Control groups

Group 1234
Set 79 6 5 1
Used 527 80 242 368
Actions by type
Right clicks
1448
Selections
955
Control group selections
1217
Control groups set
91
Build and train orders
119
Abilities
38
Basic commands
279
Item uses
1
Subgroup switches
0
Units removed from queue
5
Escape presses
2

Timeline

Human
10,045

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,511 3:28 5,023 6:56 7,534 10:24 10,045 13:53
Army5,930
Economy1,050
Production670
Technology1,005
Support1,390
Nightelf
8,715

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,511 3:28 5,023 6:56 7,534 10:24 10,045 13:53
Army4,610
Economy1,320
Production640
Technology700
Support1,445
13:53 / 13:53
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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