Replay
  • UndeadD4rK
    1. Crypt Lord, level 8
    2. Death Knight, level 6
    3. Pit Lord, level 6
  • OrcTakulla
    1. Far Seer, level 9
    2. Tauren Chieftain, level 8
vs
Game length
00:30:24
Patch
1.32
Downloads
56
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 23, 2021 by Stowka
Game breakdown

D4rK (D4rK#21770)

149 APM

Heroes

  • Crypt LordLevel 8
  • Death KnightLevel 6
  • Pit LordLevel 6

Units

  • Crypt Fiend15
  • Abomination14
  • Acolyte13
  • Ghoul10
  • Necromancer9
  • Obsidian Statue7
  • Goblin Shredder3
  • Banshee2

Buildings

  • Ziggurat10
  • Altar of Darkness3
  • Nerubian Tower3
  • Necropolis3
  • Tomb of Relics2
  • Halls of the Dead2
  • Slaughterhouse2
  • Spirit Tower2
  • Temple of the Damned2
  • Crypt1
  • Graveyard1
  • Black Citadel1

Upgrades

  • Creature AttackLevel 2
  • Ghoul Frenzy
  • Disease Cloud
  • Unholy ArmorLevel 2
  • Unholy Strength
  • Necromancer TrainingLevel 3
  • Destroyer FormLevel 2
  • Banshee Training
  • Skeletal Mastery

Items

  • Potion of Mana5
  • Scroll of Town Portal4
  • Rod of Necromancy2
  • Potion of Healing2
  • Potion of Greater Mana1
  • Scroll of Healing1
  • Orb of Corruption1
  • Sacrificial Skull1

Control groups

Group 123
Set 221 37 1
Used 408 206 100
Actions by type
Right clicks
2062
Selections
1029
Control group selections
714
Control groups set
259
Build and train orders
272
Abilities
88
Basic commands
86
Item uses
6
Subgroup switches
0
Units removed from queue
5
Escape presses
0

Takulla (Escanor#13677)

183 APM

Heroes

  • Far SeerLevel 9
  • Tauren ChieftainLevel 8

Units

  • Troll Headhunter/Berserker23
  • Peon13
  • Tauren9
  • Troll Headhunter/Berserker7
  • Spirit Walker4
  • Goblin Shredder1

Buildings

  • Orc Burrow6
  • Voodoo Lounge4
  • Great Hall4
  • Barracks2
  • Stronghold2
  • Tauren Totem2
  • Fortress2
  • Watch Tower2
  • Altar of Storms1
  • War Mill1

Upgrades

  • Ranged WeaponsLevel 4
  • Troll RegenerationLevel 3
  • Spirit Walker TrainingLevel 3
  • Berserker UpgradeLevel 3
  • PulverizeLevel 3
  • ArmorLevel 2

Items

  • Healing Salve12
  • Lesser Clarity Potion11
  • Scroll of Speed9
  • Scroll of Protection9
  • Scroll of Healing7
  • Potion of Lesser Invulnerability6
  • Potion of Healing4
  • Tiny Great Hall2

Control groups

Group 1245890
Set 34 15 4 2 3 4 4
Used 361 146 48 20 20 39 46
Actions by type
Right clicks
2736
Selections
1108
Control group selections
680
Control groups set
66
Build and train orders
415
Abilities
94
Basic commands
450
Item uses
12
Subgroup switches
0
Units removed from queue
1
Escape presses
4

Timeline

UndeadData incomplete
24,085

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,021 7:36 12,043 15:12 18,064 22:48 24,085 30:24
Army11,925
Economy1,650
Production1,330
Technology2,030
Support7,150

Partial spend: actions with unknown prices are excluded.

OrcData incomplete
23,755

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 6,021 7:36 12,043 15:12 18,064 22:48 24,085 30:24
Army7,725
Economy2,515
Production810
Technology1,555
Support11,150

Partial spend: actions with unknown prices are excluded.

30:24 / 30:24
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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