Replay
  • UndeadFlo59
    1. Crypt Lord, level 2
  • UndeadHelbisch
    1. Death Knight, level 2
vs
Game length
00:05:09
Patch
1.32
Downloads
25
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 22, 2021 by Stowka
Game breakdown

Flo59 (flo59#21909)

363 APM

Heroes

  • Crypt LordLevel 2

Units

  • Ghoul6
  • Acolyte5

Buildings

  • Ziggurat4
  • Crypt3
  • Nerubian Tower2
  • Altar of Darkness1
  • Tomb of Relics1

Items

  • Rod of Necromancy2
  • Sacrificial Skull1

Control groups

Group 12345
Set 6 2 1 1 1
Used 188 98 284 103 445
Actions by type
Right clicks
484
Selections
131
Control group selections
1118
Control groups set
11
Build and train orders
31
Abilities
10
Basic commands
33
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Helbisch (Helbisch#2211)

276 APM

Heroes

  • Death KnightLevel 2

Units

  • Ghoul7
  • Acolyte3

Buildings

  • Ziggurat2
  • Altar of Darkness1
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1

Items

  • Rod of Necromancy1

Control groups

Group 124567
Set 52 283 20 36 36 1
Used 24 47 68 31 67 0
Actions by type
Right clicks
537
Selections
92
Control group selections
237
Control groups set
428
Build and train orders
20
Abilities
6
Basic commands
85
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Undead
3,155

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 789 1:17 1,578 2:34 2,366 3:51 3,155 5:09
Army720
Economy375
Production780
Technology200
Support1,080
Undead
2,560

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 789 1:17 1,578 2:34 2,366 3:51 3,155 5:09
Army840
Economy225
Production380
Technology320
Support795
5:09 / 5:09
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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