Replay
  • HumanSimba
    1. Archmage, level 3
    2. Mountain King, level 3
  • OrcCrrpt
    1. Blademaster, level 4
    2. Shadow Hunter, level 3
vs
Game length
00:13:48
Patch
1.32
Downloads
23
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 22, 2021 by Stowka
Game breakdown

Simba (SimbaPower#2413)

345 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 3

Units

  • Peasant9
  • Footman6
  • Sorceress5
  • Spell Breaker5
  • Priest3

Buildings

  • Farm10
  • Altar of Kings2
  • Scout Tower2
  • Arcane Sanctum2
  • Barracks1
  • Keep1
  • Arcane Vault1
  • Lumber Mill1
  • Arcane Tower1
  • Guard Tower1
  • Blacksmith1

Upgrades

  • Defend
  • Magic Sentry
  • Priest Training

Items

  • Lesser Clarity Potion2
  • Scroll of Healing1
  • Boots of Speed1
  • Scroll of Regeneration1
  • Scroll of Town Portal1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 41 11 5 1 2
Used 1019 491 815 231 18
Actions by type
Right clicks
1148
Selections
608
Control group selections
2574
Control groups set
60
Build and train orders
95
Abilities
33
Basic commands
174
Item uses
6
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Crrpt (KingCRRPT#2278)

162 APM

Heroes

  • BlademasterLevel 4
  • Shadow HunterLevel 3

Units

  • Peon9
  • Spirit Walker4
  • Grunt3
  • Wind Rider3
  • Kodo Beast2

Buildings

  • Orc Burrow5
  • Beastiary2
  • Altar of Storms1
  • Voodoo Lounge1
  • Barracks1
  • Stronghold1
  • Tauren Totem1
  • War Mill1
  • Great Hall1

Upgrades

  • Spirit Walker Training
  • Berserker Strength
  • Ensnare

Items

  • Lesser Clarity Potion8
  • Healing Salve5
  • Scroll of Speed5
  • Potion of Mana2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 10
Set 53 20
Used 234 118
Actions by type
Right clicks
1062
Selections
487
Control group selections
352
Control groups set
73
Build and train orders
123
Abilities
52
Basic commands
47
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Human
7,810

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,073 3:27 4,145 6:54 6,218 10:21 8,290 13:48
Army3,065
Economy675
Production820
Technology660
Support2,590
Orc
8,290

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,073 3:27 4,145 6:54 6,218 10:21 8,290 13:48
Army2,685
Economy1,060
Production785
Technology415
Support3,345
13:48 / 13:48
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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