Replay
  • HumanMeneerbeer
    1. Archmage, level 4
    2. Naga Sea Witch, level 1
  • Night ElfTotoro
    1. Demon Hunter, level 4
vs
Game length
00:12:29
Patch
1.32
Downloads
40
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 18, 2021 by Stowka
Game breakdown

Meneerbeer (Meneerbeer#2879)

101 APM

Heroes

  • ArchmageLevel 4
  • Naga Sea WitchLevel 1

Units

  • Peasant23
  • Footman8
  • Rifleman4
  • Mortar Team4
  • Priest2

Buildings

  • Farm11
  • Scout Tower4
  • Arcane Tower2
  • Guard Tower2
  • Arcane Vault2
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Town Hall1
  • Keep1
  • Lumber Mill1
  • Blacksmith1
  • Workshop1
  • Castle1

Upgrades

  • Lumber Harvesting
  • Priest Training

Items

  • Dust of Appearance1
  • Scroll of Town Portal1
  • Scroll of Regeneration1

Control groups

Group 12345
Set 13 3 1 3 1
Used 80 13 5 7 0
Actions by type
Right clicks
640
Selections
314
Control group selections
105
Control groups set
21
Build and train orders
106
Abilities
1
Basic commands
2
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Totoro (Totoro#2333)

158 APM

Heroes

  • Demon HunterLevel 4

Units

  • Wisp13
  • Huntress8
  • Archer7

Buildings

  • Moon Well5
  • Ancient Protector3
  • Ancient of War2
  • Altar of Elders1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Life1
  • Tree of Ages1

Upgrades

  • Ultravision

Items

  • Staff of Teleportation1
  • Potion of Lesser Invulnerability1

Control groups

Group 123467
Set 22 4 1 4 2 2
Used 325 44 16 88 22 75
Actions by type
Right clicks
931
Selections
266
Control group selections
570
Control groups set
35
Build and train orders
50
Abilities
35
Basic commands
19
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
8,985

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,246 3:07 4,493 6:14 6,739 9:21 8,985 12:29
Army2,890
Economy2,110
Production780
Technology960
Support2,245
Nightelf
6,345

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,246 3:07 4,493 6:14 6,739 9:21 8,985 12:29
Army2,470
Economy1,120
Production480
Technology370
Support1,905
12:29 / 12:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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