Replay
  • HumanMisterWinner
    1. Archmage, level 4
    2. Mountain King, level 3
    3. Paladin, level 1
  • UndeadSpeedyrogue
    1. Death Knight, level 2
    2. Lich, level 1
vs
Game length
00:09:19
Patch
1.32
Downloads
74
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 16, 2021 by Stowka
Game breakdown

MisterWinner (MisterWinner#21670)

235 APM

Heroes

  • ArchmageLevel 4
  • Mountain KingLevel 3
  • PaladinLevel 1

Units

  • Peasant10
  • Footman6
  • Knight2
  • Flying Machine1
  • Gryphon Rider1

Buildings

  • Farm7
  • Arcane Tower2
  • Altar of Kings1
  • Barracks1
  • Scout Tower1
  • Keep1
  • Arcane Vault1
  • Blacksmith1
  • Lumber Mill1
  • Castle1
  • Workshop1
  • Gryphon Aviary1

Upgrades

  • Swords

Items

  • Scroll of Regeneration2
  • Lesser Clarity Potion1
  • Staff of Sanctuary1

Control groups

Group 123456
Set 115 2 20 16 2 2
Used 129 6 232 109 368 24
Actions by type
Right clicks
600
Selections
316
Control group selections
868
Control groups set
157
Build and train orders
97
Abilities
5
Basic commands
98
Item uses
3
Subgroup switches
0
Units removed from queue
0
Escape presses
1

Speedyrogue (SpeedyRogue#2161377)

54 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Crypt Fiend7
  • Ghoul5
  • Acolyte2
  • Obsidian Statue1

Buildings

  • Ziggurat3
  • Graveyard1
  • Crypt1
  • Altar of Darkness1
  • Tomb of Relics1
  • Halls of the Dead1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy2

Control groups

Group 134
Set 17 3 2
Used 42 3 2
Actions by type
Right clicks
230
Selections
133
Control group selections
47
Control groups set
22
Build and train orders
32
Abilities
10
Basic commands
0
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
5,470

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:19 2,735 4:39 4,103 6:59 5,470 9:19
Army1,680
Economy750
Production620
Technology820
Support1,600
Undead
4,565

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,368 2:19 2,735 4:39 4,103 6:59 5,470 9:19
Army2,305
Economy150
Production520
Technology495
Support1,095
9:19 / 9:19
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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