Replay
  • HumanCcrank
    1. Archmage, level 2
    2. Mountain King, level 1
  • OrcFaiLo
    1. Far Seer, level 3
    2. Tauren Chieftain, level 2
vs
Game length
00:10:27
Patch
1.32
Downloads
35
Echo Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 15, 2021 by Stowka
Game breakdown

Ccrank (ccrank#21392)

186 APM

Heroes

  • ArchmageLevel 2
  • Mountain KingLevel 1

Units

  • Peasant15
  • Footman7
  • Priest5
  • Rifleman4
  • Sorceress1

Buildings

  • Farm6
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Scout Tower1
  • Arcane Tower1
  • Lumber Mill1
  • Blacksmith1

Upgrades

  • Priest Training
  • Long Rifles
  • Gunpowder

Control groups

Group 123456
Set 104 9 4 3 3 3
Used 116 55 12 141 93 43
Actions by type
Right clicks
671
Selections
435
Control group selections
460
Control groups set
126
Build and train orders
90
Abilities
12
Basic commands
108
Item uses
1
Subgroup switches
0
Units removed from queue
2
Escape presses
0

FaiLo (FaiLo#1510)

352 APM

Heroes

  • Far SeerLevel 3
  • Tauren ChieftainLevel 2

Units

  • Troll Headhunter/Berserker13
  • Peon9
  • Shaman1

Buildings

  • Orc Burrow4
  • Voodoo Lounge2
  • Altar of Storms1
  • War Mill1
  • Barracks1
  • Stronghold1
  • Spirit Lodge1
  • Fortress1

Upgrades

  • Ranged WeaponsLevel 2
  • Troll Regeneration
  • Shaman Training

Items

  • Lesser Clarity Potion5
  • Healing Salve2
  • Scroll of Speed2
  • Scroll of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 451 32 10 47 8
Used 217 127 570 416 1
Actions by type
Right clicks
1266
Selections
269
Control group selections
1331
Control groups set
548
Build and train orders
92
Abilities
14
Basic commands
125
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Human
5,795

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,579 2:36 3,158 5:13 4,736 7:50 6,315 10:27
Army2,595
Economy1,125
Production640
Technology465
Support970
Orc
6,315

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,579 2:36 3,158 5:13 4,736 7:50 6,315 10:27
Army1,885
Economy675
Production510
Technology740
Support2,505
10:27 / 10:27
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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