Replay
  • HumanKam
    1. Archmage, level 5
    2. Mountain King, level 4
    3. Paladin, level 2
  • Night ElfReyenir
    1. Warden, level 8
vs
Game length
00:23:26
Patch
1.32
Downloads
21
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 14, 2021 by Stowka
Game breakdown

Kam (Kam#22331)

184 APM

Heroes

  • ArchmageLevel 5
  • Mountain KingLevel 4
  • PaladinLevel 2

Units

  • Peasant33
  • Priest9
  • Rifleman7
  • Footman5
  • Spell Breaker1
  • Knight1

Buildings

  • Farm9
  • Scout Tower6
  • Guard Tower2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Arcane Vault1
  • Lumber Mill1
  • Blacksmith1
  • Arcane Sanctum1
  • Castle1
  • Town Hall1

Upgrades

  • GunpowderLevel 2
  • Priest Training
  • Long Rifles
  • Armor

Items

  • Scroll of Regeneration3
  • Lesser Clarity Potion1
  • Potion of Lesser Invulnerability1

Control groups

Group 123456
Set 63 12 1 1 1 4
Used 771 124 6 26 187 147
Actions by type
Right clicks
1601
Selections
865
Control group selections
1261
Control groups set
82
Build and train orders
163
Abilities
51
Basic commands
202
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
1

Reyenir (Reyenir#2169)

208 APM

Heroes

  • WardenLevel 8

Units

  • Wisp21
  • Druid of the Claw9
  • Dryad8
  • Archer3
  • Goblin Shredder1
  • Goblin Zeppelin1

Buildings

  • Moon Well8
  • Ancient of Lore3
  • Ancient of War2
  • Ancient of Wonders2
  • Ancient Protector2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Well Spring
  • Mark of the ClawLevel 2
  • Abolish MagicLevel 2
  • Nature's Blessing

Items

  • Lesser Clarity Potion5
  • Scroll of Town Portal3
  • Anti-magic Potion3
  • Staff of Teleportation1
  • Potion of Invisibility1
  • Dust of Appearance1
  • Moonstone1
  • Staff of Preservation1
  • Orb of Venom1
  • Tome of Retraining1
  • Potion of Mana1

Control groups

Group 1234678
Set 59 8 15 5 2 2 20
Used 219 7 121 29 205 57 218
Actions by type
Right clicks
2825
Selections
549
Control group selections
856
Control groups set
111
Build and train orders
194
Abilities
98
Basic commands
145
Item uses
20
Subgroup switches
0
Units removed from queue
0
Escape presses
4

Timeline

Human
10,385

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,241 5:51 6,483 11:43 9,724 17:34 12,965 23:26
Army3,785
Economy2,860
Production490
Technology965
Support2,285
NightelfData incomplete
12,965

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 3,241 5:51 6,483 11:43 9,724 17:34 12,965 23:26
Army4,460
Economy1,260
Production945
Technology950
Support5,350

Partial spend: actions with unknown prices are excluded.

23:26 / 23:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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