Replay
  • HumanMini
    1. Archmage, level 3
  • HumanSingroso
    1. Archmage, level 3
    2. Mountain King, level 1
vs
Game length
00:06:43
Patch
1.32
Downloads
17
Amazonia
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 14, 2021 by Stowka
Game breakdown

Mini (Mini#22528)

175 APM

Heroes

  • ArchmageLevel 3

Units

  • Peasant20
  • Footman7

Buildings

  • Farm3
  • Altar of Kings1
  • Barracks1
  • Lumber Mill1
  • Town Hall1
  • Scout Tower1
  • Arcane Vault1
  • Arcane Tower1

Control groups

Group 1456
Set 32 4 1 1
Used 55 102 18 0
Group 7890
Set 1 1 1 3
Used 0 0 19 80
Actions by type
Right clicks
513
Selections
166
Control group selections
274
Control groups set
44
Build and train orders
68
Abilities
1
Basic commands
79
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Singroso (Singroso#2472)

181 APM

Heroes

  • ArchmageLevel 3
  • Mountain KingLevel 1

Units

  • Footman17
  • Peasant10

Buildings

  • Farm5
  • Arcane Sanctum2
  • Altar of Kings1
  • Barracks1
  • Keep1
  • Lumber Mill1
  • Arcane Vault1

Control groups

Group 123456
Set 18 2 10 2 8 1
Used 121 31 28 137 109 28
Actions by type
Right clicks
478
Selections
156
Control group selections
454
Control groups set
41
Build and train orders
47
Abilities
1
Basic commands
12
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Timeline

Human
3,760

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:40 2,328 3:21 3,491 5:02 4,655 6:43
Army945
Economy1,885
Production340
Technology70
Support520
Human
4,655

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,164 1:40 2,328 3:21 3,491 5:02 4,655 6:43
Army2,295
Economy750
Production640
Technology320
Support650
6:43 / 6:43
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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