Replay
  • Night ElfCorNoX
    1. Keeper of the Grove, level 3
    2. Demon Hunter, level 1
    3. Priestess of the Moon, level 1
  • HumanSunny
    1. Paladin, level 4
    2. Blood Mage, level 2
vs
Game length
00:13:46
Patch
1.32
Downloads
32
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 9, 2021 by penseeeternelle
Game breakdown

CorNoX (CorNoX#1977)

219 APM

Heroes

  • Keeper of the GroveLevel 3
  • Demon HunterLevel 1
  • Priestess of the MoonLevel 1

Units

  • Wisp16
  • Archer13
  • Mountain Giant1

Buildings

  • Moon Well6
  • Ancient of Wonders5
  • Altar of Elders2
  • Ancient of War1
  • Tree of Ages1
  • Tree of Eternity1
  • Hunter's Hall1
  • Ancient of Lore1

Upgrades

  • Improved Bows
  • Marksmanship
  • Well Spring

Items

  • Potion of Mana2
  • Lesser Clarity Potion1
  • Orb of Venom1
  • Moonstone1
  • Staff of Preservation1
  • Potion of Healing1

Control groups

Group 123456
Set 34 7 1 3 1 1
Used 293 102 209 215 255 7
Actions by type
Right clicks
1197
Selections
369
Control group selections
1081
Control groups set
47
Build and train orders
65
Abilities
69
Basic commands
122
Item uses
4
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Sunny (Sunny#23708)

161 APM

Heroes

  • PaladinLevel 4
  • Blood MageLevel 2

Units

  • Peasant13
  • Rifleman13

Buildings

  • Farm7
  • Scout Tower7
  • Guard Tower4
  • Arcane Vault2
  • Altar of Kings1
  • Blacksmith1
  • Barracks1
  • Keep1
  • Arcane Tower1
  • Lumber Mill1

Upgrades

  • GunpowderLevel 2
  • Long Rifles

Items

  • Lesser Clarity Potion4
  • Potion of Healing4
  • Scroll of Regeneration3
  • Potion of Mana3

Control groups

Group 1456
Set 26 2 3 12
Used 275 145 109 142
Actions by type
Right clicks
971
Selections
315
Control group selections
671
Control groups set
43
Build and train orders
88
Abilities
60
Basic commands
8
Item uses
3
Subgroup switches
0
Units removed from queue
1
Escape presses
0

Timeline

Nightelf
7,425

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,018 3:26 4,035 6:53 6,053 10:19 8,070 13:46
Army2,040
Economy960
Production665
Technology875
Support2,885
Human
8,070

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,018 3:26 4,035 6:53 6,053 10:19 8,070 13:46
Army2,665
Economy975
Production340
Technology745
Support3,345
13:46 / 13:46
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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