Replay
  • Night ElfDwC
    1. Firelord, level 5
    2. Pandaren Brewmaster, level 4
  • UndeadDiStuRb
    1. Dreadlord, level 4
    2. Death Knight, level 2
vs
Game length
00:16:36
Patch
1.32
Downloads
39
Concealed Hill
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 8, 2021 by Stowka
Game breakdown

DwC (DwC#1893)

282 APM

Heroes

  • FirelordLevel 5
  • Pandaren BrewmasterLevel 4

Units

  • Wisp18
  • Druid of the Claw9
  • Archer5
  • Dryad2
  • Goblin Sapper1

Buildings

  • Moon Well7
  • Ancient of Lore2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Ancient of Wonders1
  • Tree of Eternity1
  • Tree of Life1

Upgrades

  • Druid of the Claw TrainingLevel 2
  • Mark of the Claw
  • Strength of the Wild
  • Ultravision
  • Hardened Skin
  • Resistant Skin

Items

  • Staff of Preservation2
  • Orb of Venom2
  • Circlet of Nobility1
  • Scroll of Town Portal1

Control groups

Group 12345
Set 55 20 6 2 10
Used 805 580 570 53 203
Actions by type
Right clicks
1173
Selections
823
Control group selections
2211
Control groups set
93
Build and train orders
112
Abilities
53
Basic commands
168
Item uses
5
Subgroup switches
0
Units removed from queue
0
Escape presses
2

DiStuRb (DiStuRb#21971)

132 APM

Heroes

  • DreadlordLevel 4
  • Death KnightLevel 2

Units

  • Ghoul22
  • Acolyte10
  • Banshee4
  • Obsidian Statue3
  • Crypt Fiend2

Buildings

  • Ziggurat10
  • Crypt2
  • Necropolis2
  • Spirit Tower2
  • Altar of Darkness1
  • Tomb of Relics1
  • Nerubian Tower1
  • Halls of the Dead1
  • Graveyard1
  • Black Citadel1
  • Slaughterhouse1
  • Temple of the Damned1

Upgrades

  • Unholy Armor
  • Creature Attack
  • Banshee TrainingLevel 2
  • Ghoul Frenzy
  • Destroyer Form

Items

  • Rod of Necromancy3
  • Sacrificial Skull1
  • Scroll of Town Portal1
  • Orb of Corruption1

Control groups

Group 123
Set 25 9 2
Used 170 70 21
Actions by type
Right clicks
1272
Selections
416
Control group selections
261
Control groups set
36
Build and train orders
92
Abilities
48
Basic commands
14
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
3

Timeline

Nightelf
9,720

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,780 4:09 5,560 8:18 8,340 12:27 11,120 16:36
Army3,450
Economy1,420
Production640
Technology875
Support3,335
Undead
11,120

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 2,780 4:09 5,560 8:18 8,340 12:27 11,120 16:36
Army4,290
Economy1,200
Production875
Technology1,210
Support3,545
16:36 / 16:36
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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