Replay
  • UndeadFlo59
    1. Lich, level 5
    2. Death Knight, level 3
  • Night ElfEvanescence
    1. Pandaren Brewmaster, level 6
vs
Game length
00:20:37
Patch
1.32
Downloads
35
Northern Isles
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 8, 2021 by Stowka
Game breakdown

Flo59 (flo59#21909)

271 APM

Heroes

  • LichLevel 5
  • Death KnightLevel 3

Units

  • Acolyte19
  • Crypt Fiend12
  • Ghoul7
  • Obsidian Statue3
  • Abomination1
  • Banshee1

Buildings

  • Ziggurat10
  • Tomb of Relics3
  • Crypt2
  • Nerubian Tower2
  • Black Citadel2
  • Altar of Darkness1
  • Necropolis1
  • Halls of the Dead1
  • Graveyard1
  • Slaughterhouse1
  • Spirit Tower1
  • Temple of the Damned1
  • Sacrificial Pit1

Upgrades

  • Backpack
  • Burrow
  • Creature AttackLevel 2
  • Destroyer Form
  • Creature CarapaceLevel 3
  • Ghoul FrenzyLevel 2
  • Banshee Training
  • Disease Cloud

Items

  • Rod of Necromancy5
  • Scroll of Town Portal3
  • Dust of Appearance2
  • Sacrificial Skull1
  • Staff of Teleportation1
  • Boots of Speed1
  • Orb of Corruption1
  • Potion of Healing1
  • Scroll of Healing1

Control groups

Group 12345
Set 36 5 4 1 1
Used 928 84 473 140 1268
Actions by type
Right clicks
1525
Selections
877
Control group selections
2893
Control groups set
47
Build and train orders
158
Abilities
61
Basic commands
92
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
0

Evanescence (Evanescence#21559)

148 APM

Heroes

  • Pandaren BrewmasterLevel 6

Units

  • Wisp22
  • Dryad14
  • Mountain Giant6
  • Archer5
  • Druid of the Claw3
  • Goblin Shredder2
  • Goblin Sapper1

Buildings

  • Moon Well7
  • Tree of Life2
  • Ancient of Lore2
  • Ancient Protector2
  • Ancient of War1
  • Altar of Elders1
  • Tree of Ages1
  • Ancient of Wonders1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Strength of the WildLevel 3
  • Reinforced HidesLevel 4
  • Abolish Magic
  • Druid of the Claw TrainingLevel 2
  • Ultravision
  • Hardened Skin
  • Resistant Skin
  • Well Spring

Items

  • Lesser Clarity Potion4
  • Moonstone3
  • Scroll of Town Portal3
  • Potion of Lesser Invulnerability3
  • Staff of Teleportation2
  • Boots of Speed1
  • Scroll of Healing1
  • Orb of Venom1
  • Pendant of Energy1
  • Potion of Invisibility1

Control groups

Group 123456
Set 31 16 4 1 1 5
Used 233 137 53 52 11 114
Actions by type
Right clicks
1178
Selections
631
Control group selections
600
Control groups set
58
Build and train orders
151
Abilities
114
Basic commands
322
Item uses
12
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Timeline

UndeadData incomplete
15,060

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,184 5:16 8,368 10:33 12,551 15:49 16,735 21:06
Army4,415
Economy1,650
Production950
Technology1,715
Support6,330

Partial spend: actions with unknown prices are excluded.

NightelfData incomplete
16,735

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 4,184 5:16 8,368 10:33 12,551 15:49 16,735 21:06
Army6,510
Economy2,000
Production640
Technology975
Support6,610

Partial spend: actions with unknown prices are excluded.

21:06 / 21:06
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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