Replay
  • HumanSixb0nes
    1. Mountain King, level 7
  • Night ElfGadjii
    1. Keeper of the Grove, level 5
vs
Game length
00:31:29
Patch
1.32
Downloads
128
Echo Isles
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 10, 2021 by Stowka
Game breakdown

Sixb0nes (sixb0nes#21908)

197 APM

Heroes

  • Mountain KingLevel 7

Units

  • Peasant37
  • Rifleman26
  • Footman9
  • Mortar Team3
  • Ogre Mauler1
  • Forest Troll Berserker1
  • Forest Troll Shadow Priest1
  • Mud Golem1
  • Priest1

Buildings

  • Guard Tower14
  • Farm12
  • Scout Tower12
  • Barracks3
  • Arcane Vault3
  • Altar of Kings2
  • Arcane Tower2
  • Blacksmith2
  • Town Hall2
  • Lumber Mill1
  • Keep1
  • Arcane Sanctum1
  • Workshop1

Upgrades

  • Defend
  • Gunpowder
  • Long Rifles

Items

  • Lesser Clarity Potion15
  • Scroll of Regeneration13
  • Scroll of Healing3
  • Potion of Lesser Invulnerability2
  • Potion of Mana2
  • Tome of Retraining1
  • Potion of Invisibility1
  • Dust of Appearance1
  • Potion of Healing1

Control groups

Group 124
Set 148 73 19
Used 667 178 70
Actions by type
Right clicks
3167
Selections
1181
Control group selections
915
Control groups set
240
Build and train orders
243
Abilities
44
Basic commands
286
Item uses
11
Subgroup switches
0
Units removed from queue
0
Escape presses
10

Gadjii (GadjiPro#2558)

224 APM

Heroes

  • Keeper of the GroveLevel 5

Units

  • Huntress35
  • Wisp26
  • Glaive Thrower4
  • Archer1

Buildings

  • Moon Well6
  • Ancient of Wonders4
  • Ancient Protector4
  • Ancient of War3
  • Altar of Elders1
  • Hunter's Hall1

Upgrades

  • Strength of the Moon
  • Moon Armor

Items

  • Lesser Clarity Potion6
  • Moonstone4
  • Scroll of Healing2

Control groups

Group 12345
Set 22 78 2 4 1
Used 318 645 180 258 173
Actions by type
Right clicks
3453
Selections
1060
Control group selections
1574
Control groups set
107
Build and train orders
170
Abilities
93
Basic commands
540
Item uses
0
Subgroup switches
0
Units removed from queue
0
Escape presses
6

Timeline

Human
21,080

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,270 7:52 10,540 15:44 15,810 23:36 21,080 31:29
Army8,105
Economy3,545
Production1,130
Technology1,665
Support6,635
Nightelf
13,570

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 5,270 7:52 10,540 15:44 15,810 23:36 21,080 31:29
Army7,795
Economy1,560
Production630
Technology0
Support3,585
31:29 / 31:29
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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