Replay
  • OrcCelebrate
    1. Far Seer, level 7
  • OrcArminvB
    1. Far Seer, level 10
    2. Shadow Hunter, level 10
    3. Tauren Chieftain, level 2
vs
Game length
01:20:26
Patch
1.32
Downloads
68
Twisted Meadows
Highlight
Silver highlight
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 7, 2021 by Stowka
Game breakdown

Celebrate (CelebrateMe#2729)

114 APM

Heroes

  • Far SeerLevel 7

Units

  • Peon87
  • Raider46
  • Goblin Sapper24
  • Wind Rider21
  • Troll Headhunter/Berserker8
  • Goblin Zeppelin8
  • Goblin Shredder6

Buildings

  • Watch Tower58
  • Great Hall16
  • Orc Burrow11
  • Beastiary9
  • Voodoo Lounge5
  • War Mill3
  • Altar of Storms2
  • Stronghold2
  • Fortress2
  • Barracks1
  • Spirit Lodge1

Upgrades

  • Reinforced Defenses
  • Ensnare
  • Spiked Barricades
  • Melee Weapons
  • Shaman TrainingLevel 2

Items

  • Scroll of Town Portal19
  • Healing Salve18
  • Scroll of Speed15
  • Lesser Clarity Potion9
  • Potion of Lesser Invulnerability4
  • Scroll of Healing2
  • Tiny Great Hall2
  • Potion of Healing1
  • Boots of Speed1

Control groups

Group 12345
Set 13 647 23 23 43
Used 65 581 9 109 63
Actions by type
Right clicks
4239
Selections
2214
Control group selections
827
Control groups set
749
Build and train orders
435
Abilities
239
Basic commands
207
Item uses
8
Subgroup switches
0
Units removed from queue
0
Escape presses
15

ArminvB (ArminvB#2981)

229 APM

Heroes

  • Far SeerLevel 10
  • Shadow HunterLevel 10
  • Tauren ChieftainLevel 2

Units

  • Peon35
  • Troll Headhunter/Berserker9
  • Shaman7
  • Troll Witch Doctor4
  • Goblin Zeppelin3
  • Troll Batrider2
  • Troll Headhunter/Berserker1
  • Goblin Shredder1

Buildings

  • Great Hall25
  • Watch Tower14
  • Orc Burrow11
  • War Mill10
  • Voodoo Lounge3
  • Altar of Storms2
  • Barracks2
  • Stronghold2
  • Spirit Lodge2
  • Fortress2
  • Beastiary2
  • Tauren Totem1

Upgrades

  • Reinforced DefensesLevel 2
  • Ranged WeaponsLevel 3
  • Troll Regeneration
  • Shaman TrainingLevel 2
  • Berserker Upgrade
  • Spiked BarricadesLevel 2
  • Witch Doctor TrainingLevel 2
  • Envenomed Spears

Items

  • Scroll of Town Portal9
  • Scroll of Speed4
  • Lesser Clarity Potion3
  • Healing Salve2
  • Scroll of Healing2
  • Tiny Great Hall2
  • Staff of Teleportation2
  • Potion of Healing1
  • Potion of Lesser Invulnerability1

Control groups

Group 12345
Set 41 17 17 111 98
Used 3762 2385 225 726 6
Group 67890
Set 1 2 5 8 7
Used 0 0 0 4 7
Actions by type
Right clicks
7255
Selections
2385
Control group selections
7115
Control groups set
307
Build and train orders
293
Abilities
600
Basic commands
243
Item uses
9
Subgroup switches
0
Units removed from queue
0
Escape presses
32

Timeline

Orc
62,600

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 15,650 20:06 31,300 40:13 46,950 60:19 62,600 80:26
Army24,255
Economy12,685
Production1,995
Technology1,405
Support22,260
OrcData incomplete
32,305

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 15,650 20:06 31,300 40:13 46,950 60:19 62,600 80:26
Army4,255
Economy12,250
Production1,445
Technology1,630
Support12,725

Partial spend: actions with unknown prices are excluded.

80:26 / 80:26
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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