Replay
  • Night ElfSonik
    1. Warden, level 2
    2. Demon Hunter, level 1
  • UndeadRenZNek
    1. Death Knight, level 2
    2. Lich, level 1
vs
Game length
00:07:58
Patch
1.32
Downloads
51
Last Refuge 1.3
Game
1v1 on patch 1.32
File
.w3g
Uploaded
Feb 2, 2021 by Stowka
Game breakdown

Sonik (Sonik#21222)

245 APM

Heroes

  • WardenLevel 2
  • Demon HunterLevel 1

Units

  • Wisp12
  • Archer5
  • Dryad1
  • Druid of the Claw1

Buildings

  • Moon Well4
  • Ancient of War2
  • Ancient of Lore2
  • Altar of Elders1
  • Tree of Ages1
  • Hunter's Hall1
  • Tree of Eternity1

Upgrades

  • Abolish Magic
  • Druid of the Claw Training

Items

  • Staff of Teleportation1
  • Boots of Speed1

Control groups

Group 1234567
Set 133 30 8 4 1 3 2
Used 270 177 3 115 52 83 1
Actions by type
Right clicks
546
Selections
270
Control group selections
701
Control groups set
181
Build and train orders
39
Abilities
19
Basic commands
159
Item uses
2
Subgroup switches
0
Units removed from queue
0
Escape presses
1

RenZNek (L7RenZNek#2796)

151 APM

Heroes

  • Death KnightLevel 2
  • LichLevel 1

Units

  • Ghoul10
  • Acolyte4
  • Crypt Fiend3
  • Obsidian Statue1

Buildings

  • Ziggurat3
  • Altar of Darkness2
  • Crypt1
  • Tomb of Relics1
  • Halls of the Dead1
  • Graveyard1
  • Nerubian Tower1
  • Slaughterhouse1

Upgrades

  • Burrow

Items

  • Rod of Necromancy3
  • Dust of Appearance2

Control groups

Group 12346
Set 26 2 1 1 1
Used 75 24 35 99 34
Actions by type
Right clicks
609
Selections
189
Control group selections
267
Control groups set
31
Build and train orders
43
Abilities
9
Basic commands
7
Item uses
0
Subgroup switches
0
Units removed from queue
6
Escape presses
0

Timeline

Nightelf
4,690

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,234 1:59 2,468 3:59 3,701 5:58 4,935 7:58
Army1,050
Economy720
Production790
Technology700
Support1,430
Undead
4,935

Hover icons for details · click to select an action

Cumulative gold spend and replay actions 0 0:00 1,234 1:59 2,468 3:59 3,701 5:58 4,935 7:58
Army2,045
Economy300
Production700
Technology495
Support1,395
7:58 / 7:58
Advanced

Cumulative actions, not surviving units, except that summons drop out when their duration ends. Unknown values are excluded; cancellations do not subtract.

About these charts

Totals accumulate when actions occur. They don’t confirm completion or subtract deaths, cancellations, or refunds.

Summons count from when their owner first selected them, so they appear a little after the cast and some may be missing. Their stats come off after the spell’s duration, an approximation that ignores summons killed early.

Combat uses base unit and building stats, without upgrades, buffs, or abilities. Missing actions or stats can make totals incomplete.

Army
Units other than workers.
Economy
Workers and town halls.
Production
Buildings that produce units.
Technology
Research and tier upgrades.
Support
Supply, shops, defenses, and other buildings.

Spending shows investment, not surviving forces or strategic quality.

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